ScriptEntityParticle:

-Added scripted particles which can not face the player, having their angles be absolute in the world instead of relative to the camera.
-set/getFacePlayer() functions added.
This commit is contained in:
Luis C.M committed 2022-05-04 18:08:54 -05:00
1 parent 1cd3ff31b6
commit f16e2402a6
6 files changed
+44 -67

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@@ -82,6 +82,7 @@ public class ScriptEntity<T extends Entity> implements IEntity {
rotationX1, rotationX2, rotationXRate, rotationXRateStart,
rotationY1, rotationY2, rotationYRate, rotationYRateStart,
rotationZ1, rotationZ2, rotationZRate, rotationZRateStart,
true,
entityID
);
}
@@ -100,6 +101,7 @@ public class ScriptEntity<T extends Entity> implements IEntity {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
true,
entityID
);
}
@@ -117,6 +119,7 @@ public class ScriptEntity<T extends Entity> implements IEntity {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
true,
entityID
);
}
@@ -133,6 +136,7 @@ public class ScriptEntity<T extends Entity> implements IEntity {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
true,
entityID
);
}
@@ -148,6 +152,7 @@ public class ScriptEntity<T extends Entity> implements IEntity {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
true,
entityID
);
}
@@ -162,6 +167,7 @@ public class ScriptEntity<T extends Entity> implements IEntity {
0, 0, 0, 0,
0, 0, 0, 0,
0, 0, 0, 0,
true,
entityID
);
}