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Made animation thread exceptions print stack traces. Might remove before release, since this has the potential to spam up server/client consoles.
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@@ -98,7 +98,7 @@ public class PlayerDataScript implements INpcScriptHandler {
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}
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public boolean isClient() {
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return FMLCommonHandler.instance().getEffectiveSide().isClient();
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return false;
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}
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public boolean getEnabled() {
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return ScriptController.Instance.playerScripts.enabled;
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