Merge remote-tracking branch 'origin/player-anims' into player-anims

This commit is contained in:
Luis C.M committed 2023-01-06 14:46:31 -06:00
commit ef01b700da
11 files changed
+861 -13

No files matched your search

@@ -14,12 +14,14 @@ import noppes.npcs.client.gui.OverlayQuestTracking;
import noppes.npcs.client.gui.customoverlay.OverlayCustom;
import noppes.npcs.constants.EnumPacketServer;
import cpw.mods.fml.common.network.internal.FMLProxyPacket;
import noppes.npcs.controllers.data.PlayerModelData;
import noppes.npcs.controllers.data.SkinOverlay;
public class Client {
public static OverlayQuestTracking questTrackingOverlay = null;
public static HashMap<Integer, OverlayCustom> customOverlays = new HashMap<>();
public static HashMap<UUID, HashMap<Integer, SkinOverlay>> skinOverlays = new HashMap<>();
public static HashMap<UUID, PlayerModelData> playerModelData = new HashMap<>();
public static void sendData(EnumPacketServer enu, Object... obs) {
ByteBuf buffer = Unpooled.buffer();
@@ -3,13 +3,14 @@ package noppes.npcs.client;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.entity.RenderPlayer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraftforge.client.event.MouseEvent;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.event.RenderHandEvent;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.client.event.*;
import noppes.npcs.client.gui.customoverlay.OverlayCustom;
import noppes.npcs.client.renderer.RenderCNPCPlayer;
import noppes.npcs.controllers.data.PlayerModelData;
import noppes.npcs.roles.JobPuppet;
import org.lwjgl.opengl.GL11;
import java.util.ArrayList;
import java.util.HashMap;
@@ -20,6 +21,10 @@ public class ClientEventHandler {
public static HashMap<Integer,Long> disabledButtonTimes = new HashMap<>();
public static float partialHandTicks;
public static float partialRenderTick;
public static EntityPlayer renderingPlayer;
public static RenderPlayer renderer;
@SubscribeEvent
public void onMouse(MouseEvent event) {
if (Minecraft.getMinecraft().currentScreen != null)
@@ -55,9 +60,71 @@ public class ClientEventHandler {
}
}
public void setInterpolatedAngles(PlayerModelData modelData) {
float pi = (float) Math.PI * (modelData.fullAngles ? 2 : 1);
if (!modelData.animate) {
modelData.modelRotations[0] = modelData.rotationX * pi;
modelData.modelRotations[1] = modelData.rotationY * pi;
modelData.modelRotations[2] = modelData.rotationZ * pi;
} else if (modelData.modelRotPartialTicks != ClientEventHandler.partialRenderTick) {
modelData.modelRotPartialTicks = ClientEventHandler.partialRenderTick;
if (modelData.rotationX - modelData.modelRotations[0] != 0 && modelData.rotationEnabledX) {
modelData.modelRotations[0] = (modelData.rotationX - modelData.modelRotations[0]) * modelData.animRate / 10f + modelData.modelRotations[0];
} else {
modelData.modelRotations[0] = modelData.rotationX;
}
if (modelData.rotationY - modelData.modelRotations[1] != 0 && modelData.rotationEnabledY) {
modelData.modelRotations[1] = (modelData.rotationY - modelData.modelRotations[1]) * modelData.animRate / 10f + modelData.modelRotations[1];
} else {
modelData.modelRotations[1] = modelData.rotationY;
}
if (modelData.rotationZ - modelData.modelRotations[2] != 0 && modelData.rotationEnabledZ) {
modelData.modelRotations[2] = (modelData.rotationZ - modelData.modelRotations[2]) * modelData.animRate /10f + modelData.modelRotations[2];
} else {
modelData.modelRotations[2] = modelData.rotationZ;
}
}
}
@SubscribeEvent
public void onRenderPlayer(RenderPlayerEvent.Pre event) {
EntityPlayer player = event.entityPlayer;
ClientEventHandler.renderingPlayer = player;
ClientEventHandler.renderer = event.renderer;
ClientEventHandler.partialRenderTick = event.partialRenderTick;
if (Client.playerModelData.containsKey(player.getUniqueID())) {
PlayerModelData data = Client.playerModelData.get(player.getUniqueID());
if (data.enabled()) {
GL11.glPushMatrix();
this.setInterpolatedAngles(data);
if (data.rotationEnabledX) {
GL11.glRotatef(data.modelRotations[0], 1, 0, 0);
}
if (data.rotationEnabledY) {
GL11.glRotatef(data.modelRotations[1], 0, 1, 0);
}
if (data.rotationEnabledZ) {
GL11.glRotatef(data.modelRotations[2], 0, 0, 1);
}
}
}
}
@SubscribeEvent
public void onRenderPlayer(RenderPlayerEvent.Post event) {
if (hasOverlays(event.entityPlayer)) {
EntityPlayer player = event.entityPlayer;
if (Client.playerModelData.containsKey(player.getUniqueID())) {
PlayerModelData data = Client.playerModelData.get(player.getUniqueID());
if (data.enabled()) {
GL11.glPopMatrix();
}
}
ClientEventHandler.renderingPlayer = null;
if (hasOverlays(player)) {
try {
Class<?> renderPlayerJBRA = Class.forName("JinRyuu.JBRA.RenderPlayerJBRA");
if (renderPlayerJBRA.isInstance(event.renderer))
@@ -66,18 +133,18 @@ public class ClientEventHandler {
if (!(event.renderer instanceof RenderCNPCPlayer)) {
renderCNPCPlayer.tempRenderPartialTicks = event.partialRenderTick;
double d0 = event.entityPlayer.lastTickPosX + (event.entityPlayer.posX - event.entityPlayer.lastTickPosX) * (double) event.partialRenderTick - RenderManager.renderPosX;
double d1 = event.entityPlayer.lastTickPosY + (event.entityPlayer.posY - event.entityPlayer.lastTickPosY) * (double) event.partialRenderTick - RenderManager.renderPosY;
double d2 = event.entityPlayer.lastTickPosZ + (event.entityPlayer.posZ - event.entityPlayer.lastTickPosZ) * (double) event.partialRenderTick - RenderManager.renderPosZ;
float f1 = event.entityPlayer.prevRotationYaw + (event.entityPlayer.rotationYaw - event.entityPlayer.prevRotationYaw) * event.partialRenderTick;
double d0 = player.lastTickPosX + (player.posX - player.lastTickPosX) * (double) event.partialRenderTick - RenderManager.renderPosX;
double d1 = player.lastTickPosY + (player.posY - player.lastTickPosY) * (double) event.partialRenderTick - RenderManager.renderPosY;
double d2 = player.lastTickPosZ + (player.posZ - player.lastTickPosZ) * (double) event.partialRenderTick - RenderManager.renderPosZ;
float f1 = player.prevRotationYaw + (player.rotationYaw - player.prevRotationYaw) * event.partialRenderTick;
if (Minecraft.getMinecraft().thePlayer.equals(event.entityPlayer)) {
if (Minecraft.getMinecraft().thePlayer.equals(player)) {
d0 = 0;
d1 = 0;
d2 = 0;
}
renderCNPCPlayer.doRender(event.entityPlayer, d0, d1, d2, f1, event.partialRenderTick);
renderCNPCPlayer.doRender(player, d0, d1, d2, f1, event.partialRenderTick);
}
}
}
@@ -35,6 +35,7 @@ import noppes.npcs.constants.EnumPacketServer;
import noppes.npcs.constants.EnumPlayerPacket;
import noppes.npcs.controllers.data.Dialog;
import noppes.npcs.controllers.DialogController;
import noppes.npcs.controllers.data.PlayerModelData;
import noppes.npcs.controllers.data.Quest;
import noppes.npcs.controllers.data.SkinOverlay;
import noppes.npcs.entity.EntityNPCInterface;
@@ -85,6 +86,19 @@ public class NoppesUtil {
Client.skinOverlays.put(player.getUniqueID(), skinOverlays);
}
public static void updatePlayerModelData(EntityPlayer player, NBTTagCompound compound) {
PlayerModelData data;
if (!Client.playerModelData.containsKey(player.getUniqueID())) {
data = new PlayerModelData(player);
data.readFromNBT(compound);
data.modelRotations = new float[]{data.rotationX, data.rotationY, data.rotationZ};
} else {
data = Client.playerModelData.get(player.getUniqueID());
data.readFromNBT(compound);
}
Client.playerModelData.put(player.getUniqueID(), data);
}
public static void spawnScriptedParticle(EntityPlayer player, ByteBuf buffer){
Minecraft minecraft = Minecraft.getMinecraft();
@@ -292,6 +292,13 @@ public class PacketHandlerClient extends PacketHandlerServer{
NoppesUtil.updateSkinOverlayData(sendingPlayer, compound);
}
}
else if(type == EnumPacketClient.PLAYER_UPDATE_MODEL_DATA) {
EntityPlayer sendingPlayer = Minecraft.getMinecraft().theWorld.getPlayerEntityByName(Server.readString(buffer));
NBTTagCompound compound = Server.readNBT(buffer);
if (sendingPlayer != null) {
NoppesUtil.updatePlayerModelData(sendingPlayer, compound);
}
}
else if(type == EnumPacketClient.DISABLE_MOUSE_INPUT) {
long length = buffer.readLong();
try {
@@ -39,6 +39,7 @@ public enum EnumPacketClient {
SWING_PLAYER_ARM,
UPDATE_ITEM,
PLAYER_UPDATE_SKIN_OVERLAYS,
PLAYER_UPDATE_MODEL_DATA,
OVERLAY_QUEST_TRACKING,
DISABLE_MOUSE_INPUT,
PLAY_SOUND_TO,
@@ -31,6 +31,7 @@ public class PlayerData implements IExtendedEntityProperties, IPlayerData {
public PlayerFactionData factionData = new PlayerFactionData(this);
public PlayerItemGiverData itemgiverData = new PlayerItemGiverData(this);
public PlayerMailData mailData = new PlayerMailData(this);
public PlayerModelData modelData = new PlayerModelData(this);
public DataTimers timers = new DataTimers(this);
public DataSkinOverlays skinOverlays = new DataSkinOverlays(this);
@@ -80,6 +81,7 @@ public class PlayerData implements IExtendedEntityProperties, IPlayerData {
mailData.loadNBTData(data);
timers.readFromNBT(data);
skinOverlays.readFromNBT(data);
modelData.readFromNBT(data);
if(player != null){
playername = player.getCommandSenderName();
@@ -117,6 +119,7 @@ public class PlayerData implements IExtendedEntityProperties, IPlayerData {
mailData.saveNBTData(compound);
timers.writeToNBT(compound);
skinOverlays.writeToNBT(compound);
modelData.writeToNBT(compound);
compound.setString("PlayerName", playername);
compound.setString("UUID", uuid);
@@ -298,6 +301,10 @@ public class PlayerData implements IExtendedEntityProperties, IPlayerData {
return mailData;
}
public IPlayerModelData getModelData() {
return modelData;
}
public void save() {
PlayerDataController.instance.savePlayerData(this);
}
@@ -0,0 +1,499 @@
package noppes.npcs.controllers.data;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import noppes.npcs.Server;
import noppes.npcs.api.handler.IPlayerModelData;
import noppes.npcs.constants.EnumPacketClient;
import noppes.npcs.roles.JobPuppet;
public class PlayerModelData implements IPlayerModelData {
public PlayerData parent;
public final EntityPlayer player;
public JobPuppet.PartConfig head = new JobPuppet.PartConfig();
public JobPuppet.PartConfig larm = new JobPuppet.PartConfig();
public JobPuppet.PartConfig rarm = new JobPuppet.PartConfig();
public JobPuppet.PartConfig body = new JobPuppet.PartConfig();
public JobPuppet.PartConfig lleg = new JobPuppet.PartConfig();
public JobPuppet.PartConfig rleg = new JobPuppet.PartConfig();
public boolean enabled = false;
public boolean whileStanding = true;
public boolean whileAttacking = false;
public boolean whileMoving = false;
public boolean fullAngles = false;
public float rotationX, rotationY, rotationZ;
public boolean rotationEnabledX, rotationEnabledY, rotationEnabledZ;
public boolean animate = false;
public float animRate = 1.0F;
//Client-sided use
public float modelRotPartialTicks;
public float[] modelRotations = {0,0,0};
public float[] bipedRotsHead = {0,0,0};
public float[] bipedRotsBody = {0,0,0};
public float[] bipedRotsLeftArm = {0,0,0};
public float[] bipedRotsRightArm = {0,0,0};
public float[] bipedRotsLeftLeg = {0,0,0};
public float[] bipedRotsRightLeg = {0,0,0};
public PlayerModelData(PlayerData parent) {
this.parent = parent;
this.player = parent.player;
}
public PlayerModelData(EntityPlayer player) {
this.player = player;
}
public void updateClient() {
Server.sendToAll(EnumPacketClient.PLAYER_UPDATE_MODEL_DATA, ((PlayerData) parent).player.getCommandSenderName(), this.writeToNBT(new NBTTagCompound()));
}
public NBTTagCompound writeToNBT(NBTTagCompound compound) {
compound.setTag("PuppetHead", head.writeNBT());
compound.setTag("PuppetLArm", larm.writeNBT());
compound.setTag("PuppetRArm", rarm.writeNBT());
compound.setTag("PuppetBody", body.writeNBT());
compound.setTag("PuppetLLeg", lleg.writeNBT());
compound.setTag("PuppetRLeg", rleg.writeNBT());
compound.setBoolean("PuppetEnabled", enabled);
compound.setBoolean("PuppetStanding", whileStanding);
compound.setBoolean("PuppetAttacking", whileAttacking);
compound.setBoolean("PuppetMoving", whileMoving);
compound.setBoolean("PuppetFullAngles", fullAngles);
compound.setFloat("PuppetRotationX",rotationX);
compound.setFloat("PuppetRotationY",rotationY);
compound.setFloat("PuppetRotationZ",rotationZ);
compound.setBoolean("PuppetRotationEnabledX",rotationEnabledX);
compound.setBoolean("PuppetRotationEnabledY",rotationEnabledY);
compound.setBoolean("PuppetRotationEnabledZ",rotationEnabledZ);
compound.setBoolean("PuppetAnimate", animate);
compound.setFloat("PuppetAnimSpeed", animRate);
return compound;
}
public void readFromNBT(NBTTagCompound compound) {
head.readNBT(compound.getCompoundTag("PuppetHead"));
larm.readNBT(compound.getCompoundTag("PuppetLArm"));
rarm.readNBT(compound.getCompoundTag("PuppetRArm"));
body.readNBT(compound.getCompoundTag("PuppetBody"));
lleg.readNBT(compound.getCompoundTag("PuppetLLeg"));
rleg.readNBT(compound.getCompoundTag("PuppetRLeg"));
enabled = compound.getBoolean("PuppetEnabled");
whileStanding = compound.getBoolean("PuppetStanding");
whileAttacking = compound.getBoolean("PuppetAttacking");
whileMoving = compound.getBoolean("PuppetMoving");
fullAngles = compound.getBoolean("PuppetFullAngles");
rotationX = compound.getFloat("PuppetRotationX");
rotationY = compound.getFloat("PuppetRotationY");
rotationZ = compound.getFloat("PuppetRotationZ");
rotationEnabledX = compound.getBoolean("PuppetRotationEnabledX");
rotationEnabledY = compound.getBoolean("PuppetRotationEnabledY");
rotationEnabledZ = compound.getBoolean("PuppetRotationEnabledZ");
animate = compound.getBoolean("PuppetAnimate");
animRate = compound.getFloat("PuppetAnimSpeed");
}
public void setEnabled(boolean enabled) {
this.enabled = enabled;
}
public boolean enabled() {
return this.enabled;
}
public void setAnimated(boolean animated) {
this.animate = animated;
}
public boolean isAnimated() {
return this.animate;
}
public void setFullAngles(boolean limit) {
fullAngles = limit;
}
public boolean fullAngles() {
return fullAngles;
}
public void setAnimRate(float animRate) {
this.animRate = animRate;
}
public float getAnimRate() {
return this.animRate;
}
public void doWhileStanding(boolean whileStanding) {
this.whileStanding = whileStanding;
}
public boolean doWhileStanding() {
return this.whileStanding;
}
public void doWhileAttacking(boolean whileAttacking) {
this.whileAttacking = whileAttacking;
}
public boolean doWhileAttacking() {
return this.whileAttacking;
}
public void doWhileMoving(boolean whileMoving) {
this.whileMoving = whileMoving;
}
public boolean doWhileMoving() {
return this.whileMoving;
}
public void setRotation(float rotationX, float rotationY, float rotationZ) {
this.setRotationX(rotationX);
this.setRotationY(rotationY);
this.setRotationZ(rotationZ);
}
public void setRotationX(float rotationX) {
this.rotationX = rotationX;
}
public void setRotationY(float rotationY) {
this.rotationY = rotationY;
}
public void setRotationZ(float rotationZ) {
this.rotationZ = rotationZ;
}
public float getRotationX() {
return rotationX;
}
public float getRotationY() {
return rotationY;
}
public float getRotationZ() {
return rotationZ;
}
public void setRotationEnabled(boolean enabledX, boolean enabledY, boolean enabledZ) {
this.setRotationEnabledX(enabledX);
this.setRotationEnabledY(enabledY);
this.setRotationEnabledZ(enabledZ);
}
public void setRotationEnabledX(boolean enabled) {
this.rotationEnabledX = enabled;
}
public void setRotationEnabledY(boolean enabled) {
this.rotationEnabledY = enabled;
}
public void setRotationEnabledZ(boolean enabled) {
this.rotationEnabledZ = enabled;
}
public boolean rotationEnabledX() {
return rotationEnabledX;
}
public boolean rotationEnabledY() {
return rotationEnabledY;
}
public boolean rotationEnabledZ() {
return rotationEnabledZ;
}
public void setRotation(int part, float rotationX, float rotationY, float rotationZ) {
this.setRotationX(part,rotationX);
this.setRotationY(part,rotationY);
this.setRotationZ(part,rotationZ);
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @param rotation Rotation the of the body part
*/
public void setRotationX(int part, float rotation){
float f = rotation / 360f - 0.5f;
if(part == 0)
head.rotationX = f;
if(part == 1)
body.rotationX = f;
if(part == 2)
larm.rotationX = f;
if(part == 3)
rarm.rotationX = f;
if(part == 4)
lleg.rotationX = f;
if(part == 5)
rleg.rotationX = f;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @param rotation Rotation the of the body part
*/
public void setRotationY(int part, float rotation){
float f = rotation / 360f - 0.5f;
if(part == 0)
head.rotationY = f;
if(part == 1)
body.rotationY = f;
if(part == 2)
larm.rotationY = f;
if(part == 3)
rarm.rotationY = f;
if(part == 4)
lleg.rotationY = f;
if(part == 5)
rleg.rotationY = f;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @param rotation Rotation the of the body part
*/
public void setRotationZ(int part, float rotation){
float f = rotation / 360f - 0.5f;
if(part == 0)
head.rotationZ = f;
if(part == 1)
body.rotationZ = f;
if(part == 2)
larm.rotationZ = f;
if(part == 3)
rarm.rotationZ = f;
if(part == 4)
lleg.rotationZ = f;
if(part == 5)
rleg.rotationZ = f;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @return Returns X rotation in degrees (0-360)
*/
public float getRotationX(int part){
if(part == 0)
return head.rotationX;
if(part == 1)
return body.rotationX;
if(part == 2)
return larm.rotationX;
if(part == 3)
return rarm.rotationX;
if(part == 4)
return lleg.rotationX;
if(part == 5)
return rleg.rotationX;
return 0;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @return Returns Y rotation in degrees (0-360)
*/
public float getRotationY(int part){
if(part == 0)
return head.rotationY;
if(part == 1)
return body.rotationY;
if(part == 2)
return larm.rotationY;
if(part == 3)
return rarm.rotationY;
if(part == 4)
return lleg.rotationY;
if(part == 5)
return rleg.rotationY;
return 0;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @return Returns Z rotation in degrees (0-360)
*/
public float getRotationZ(int part){
if(part == 0)
return head.rotationZ;
if(part == 1)
return body.rotationZ;
if(part == 2)
return larm.rotationZ;
if(part == 3)
return rarm.rotationZ;
if(part == 4)
return lleg.rotationZ;
if(part == 5)
return rleg.rotationZ;
return 0;
}
public void setOffset(int part, float offsetX, float offsetY, float offsetZ) {
this.setOffsetX(part,offsetX);
this.setOffsetY(part,offsetY);
this.setOffsetZ(part,offsetZ);
}
public void setOffsetX(int part, float offset) {
if(part == 0)
head.pivotX = offset;
if(part == 1)
body.pivotX = offset;
if(part == 2)
larm.pivotX = offset;
if(part == 3)
rarm.pivotX = offset;
if(part == 4)
lleg.pivotX = offset;
if(part == 5)
rleg.pivotX = offset;
}
public void setOffsetY(int part, float offset) {
if(part == 0)
head.pivotY = offset;
if(part == 1)
body.pivotY = offset;
if(part == 2)
larm.pivotY = offset;
if(part == 3)
rarm.pivotY = offset;
if(part == 4)
lleg.pivotY = offset;
if(part == 5)
rleg.pivotY = offset;
}
public void setOffsetZ(int part, float offset) {
if(part == 0)
head.pivotZ = offset;
if(part == 1)
body.pivotZ = offset;
if(part == 2)
larm.pivotZ = offset;
if(part == 3)
rarm.pivotZ = offset;
if(part == 4)
lleg.pivotZ = offset;
if(part == 5)
rleg.pivotZ = offset;
}
public float getOffsetX(int part) {
if(part == 0)
return head.pivotX;
if(part == 1)
return body.pivotX;
if(part == 2)
return larm.pivotX;
if(part == 3)
return rarm.pivotX;
if(part == 4)
return lleg.pivotX;
if(part == 5)
return rleg.pivotX;
return 0;
}
public float getOffsetY(int part) {
if(part == 0)
return head.pivotY;
if(part == 1)
return body.pivotY;
if(part == 2)
return larm.pivotY;
if(part == 3)
return rarm.pivotY;
if(part == 4)
return lleg.pivotY;
if(part == 5)
return rleg.pivotY;
return 0;
}
public float getOffsetZ(int part) {
if(part == 0)
return head.pivotZ;
if(part == 1)
return body.pivotZ;
if(part == 2)
return larm.pivotZ;
if(part == 3)
return rarm.pivotZ;
if(part == 4)
return lleg.pivotZ;
if(part == 5)
return rleg.pivotZ;
return 0;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @return Returns whether or not the body part is enabled
*/
public boolean isEnabled(int part){
if(part == 0)
return !head.disabled;
if(part == 1)
return !body.disabled;
if(part == 2)
return !larm.disabled;
if(part == 3)
return !rarm.disabled;
if(part == 4)
return !lleg.disabled;
if(part == 5)
return !rleg.disabled;
return false;
}
/**
* @since 1.7.10c
* @param part Body part (0:head, 1:body, 2:leftarm, 3:rightarm, 4:leftleg, 5:rightleg)
* @param bo Whether or not the body part is enabled
*/
public void setEnabled(int part, boolean bo){
if(part == 0)
head.disabled = !bo;
if(part == 1)
body.disabled = !bo;
if(part == 2)
larm.disabled = !bo;
if(part == 3)
rarm.disabled = !bo;
if(part == 4)
lleg.disabled = !bo;
if(part == 5)
rleg.disabled = !bo;
}
}
@@ -36,6 +36,7 @@ public class CustomNPCsMixinPlugin implements IMixinConfigPlugin {
if (CustomNpcs.EntityRendererMixin){
mixins.add("MixinEntityRenderer");
}
mixins.add("MixinModelRenderer");
return mixins;
}
@@ -0,0 +1,236 @@
package noppes.npcs.mixin;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.util.MathHelper;
import noppes.npcs.client.Client;
import noppes.npcs.client.ClientEventHandler;
import noppes.npcs.controllers.data.PlayerModelData;
import noppes.npcs.roles.JobPuppet;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.HashMap;
@Mixin(value = ModelRenderer.class)
public class MixinModelRenderer {
@Shadow public float rotationPointX;
@Shadow public float rotationPointY;
@Shadow public float rotationPointZ;
@Shadow public float rotateAngleX;
@Shadow public float rotateAngleY;
@Shadow public float rotateAngleZ;
HashMap<JobPuppet.PartConfig,String> partNames = new HashMap<>();
String partName = "";
@SideOnly(Side.CLIENT)
@Inject(method = "render", at = @At(value = "HEAD"))
private void puppetRotations(float p_78785_1_, CallbackInfo callbackInfo)
{
if (ClientEventHandler.renderingPlayer == null) {
return;
}
if (!Client.playerModelData.containsKey(ClientEventHandler.renderingPlayer.getUniqueID())) {
return;
}
this.partName = this.getPartName((ModelRenderer)(Object)this);
PlayerModelData modelData = Client.playerModelData.get(ClientEventHandler.renderingPlayer.getUniqueID());
this.setModelParts(modelData);
if (modelData.enabled) {
if(isPart(modelData.head)){
this.rotateAngleX = modelData.bipedRotsHead[0];
this.rotateAngleY = modelData.bipedRotsHead[1];
this.rotateAngleZ = modelData.bipedRotsHead[2];
this.setInterpolatedAngles(modelData,modelData.head);
}
if(isPart(modelData.body)){
this.rotateAngleX = modelData.bipedRotsBody[0];
this.rotateAngleY = modelData.bipedRotsBody[1];
this.rotateAngleZ = modelData.bipedRotsBody[2];
this.setInterpolatedAngles(modelData,modelData.body);
}
if(isPart(modelData.larm)){
this.rotateAngleX = modelData.bipedRotsLeftArm[0];
this.rotateAngleY = modelData.bipedRotsLeftArm[1];
this.rotateAngleZ = modelData.bipedRotsLeftArm[2];
this.setInterpolatedAngles(modelData,modelData.larm);
}
if(isPart(modelData.rarm)){
this.rotateAngleX = modelData.bipedRotsRightArm[0];
this.rotateAngleY = modelData.bipedRotsRightArm[1];
this.rotateAngleZ = modelData.bipedRotsRightArm[2];
this.setInterpolatedAngles(modelData,modelData.rarm);
}
if(isPart(modelData.lleg)){
this.rotateAngleX = modelData.bipedRotsLeftLeg[0];
this.rotateAngleY = modelData.bipedRotsLeftLeg[1];
this.rotateAngleZ = modelData.bipedRotsLeftLeg[2];
this.setInterpolatedAngles(modelData,modelData.lleg);
}
if(isPart(modelData.rleg)){
this.rotateAngleX = modelData.bipedRotsRightLeg[0];
this.rotateAngleY = modelData.bipedRotsRightLeg[1];
this.rotateAngleZ = modelData.bipedRotsRightLeg[2];
this.setInterpolatedAngles(modelData,modelData.rleg);
}
if(isPart(modelData.head)){
this.addInterpolatedOffset(modelData, modelData.head);
}
if(isPart(modelData.body)){
this.addInterpolatedOffset(modelData, modelData.body);
}
if(isPart(modelData.larm)){
this.addInterpolatedOffset(modelData, modelData.larm);
}
if(isPart(modelData.rarm)){
this.addInterpolatedOffset(modelData, modelData.rarm);
}
if(isPart(modelData.lleg)){
this.addInterpolatedOffset(modelData, modelData.lleg);
}
if(isPart(modelData.rleg)){
this.addInterpolatedOffset(modelData, modelData.rleg);
}
if(isPart(modelData.head)) {
modelData.bipedRotsHead = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
}
if(isPart(modelData.body)) {
modelData.bipedRotsBody = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
}
if(isPart(modelData.larm)) {
modelData.bipedRotsLeftArm = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
}
if(isPart(modelData.rarm)) {
modelData.bipedRotsRightArm = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
}
if(isPart(modelData.lleg)) {
modelData.bipedRotsLeftLeg = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
}
if(isPart(modelData.rleg)) {
modelData.bipedRotsRightLeg = new float[]{this.rotateAngleX, this.rotateAngleY, this.rotateAngleZ};
}
}
}
public String getPartName(ModelRenderer renderer) {
if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedHead
|| renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedHeadwear) {
return "head";
}
if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedBody) {
return "body";
}
if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedRightArm) {
return "rarm";
}
if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedLeftArm) {
return "larm";
}
if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedRightLeg) {
return "rleg";
}
if (renderer == ((ModelBiped) ((ModelRenderer)renderer).baseModel).bipedLeftLeg) {
return "lleg";
}
try {
Class<?> ModelBipedBody = Class.forName("JinRyuu.JRMCore.entity.ModelBipedBody");
Object m = renderer.baseModel;
if (renderer == (ModelRenderer) ModelBipedBody.getField("bipedHeadwear").get(m)
|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedHead").get(m)) {
return "head";
}
if (renderer == (ModelRenderer) ModelBipedBody.getField("B1").get(m)
|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedBody").get(m)) {
return "body";
}
if (renderer == (ModelRenderer) ModelBipedBody.getField("RA").get(m)
|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedRightArm").get(m)) {
return "rarm";
}
if (renderer == (ModelRenderer) ModelBipedBody.getField("LA").get(m)
|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedLeftArm").get(m)) {
return "larm";
}
if (renderer == (ModelRenderer) ModelBipedBody.getField("RL").get(m)
|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedRightLeg").get(m)) {
return "rleg";
}
if (renderer == (ModelRenderer) ModelBipedBody.getField("LL").get(m)
|| renderer == (ModelRenderer) ModelBipedBody.getField("bipedLeftLeg").get(m)) {
return "lleg";
}
} catch (Exception ignored) {}
return "";
}
public boolean isPart(JobPuppet.PartConfig puppetPart) {
return !puppetPart.disabled && this.partName.equals(partNames.get(puppetPart));
}
public void setInterpolatedAngles(PlayerModelData modelData, JobPuppet.PartConfig puppetPart) {
float pi = (float) Math.PI * (modelData.fullAngles ? 2 : 1);
if (!modelData.animate) {
this.rotateAngleX = puppetPart.rotationX * pi;
this.rotateAngleY = puppetPart.rotationY * pi;
this.rotateAngleZ = puppetPart.rotationZ * pi;
} else if (puppetPart.partialRotationTick != ClientEventHandler.partialRenderTick) {
puppetPart.partialRotationTick = ClientEventHandler.partialRenderTick;
if (puppetPart.rotationX * pi - this.rotateAngleX != 0)
this.rotateAngleX = (puppetPart.rotationX * pi - this.rotateAngleX) * modelData.animRate /10f + this.rotateAngleX;
if (puppetPart.rotationY * pi - this.rotateAngleY != 0)
this.rotateAngleY = (puppetPart.rotationY * pi - this.rotateAngleY) * modelData.animRate /10f + this.rotateAngleY;
if (puppetPart.rotationZ * pi - this.rotateAngleZ != 0)
this.rotateAngleZ = (puppetPart.rotationZ * pi - this.rotateAngleZ) * modelData.animRate /10f + this.rotateAngleZ;
}
}
public void addInterpolatedOffset(PlayerModelData modelData, JobPuppet.PartConfig puppetPart) {
if (!puppetPart.setOriginalPivot) {
puppetPart.setOriginalPivot = true;
puppetPart.originalPivotX = this.rotationPointX;
puppetPart.originalPivotY = this.rotationPointY;
puppetPart.originalPivotZ = this.rotationPointZ;
}
if (!modelData.animate) {
this.rotationPointX = puppetPart.originalPivotX + puppetPart.pivotX;
this.rotationPointY = puppetPart.originalPivotY + puppetPart.pivotY;
this.rotationPointZ = puppetPart.originalPivotZ + puppetPart.pivotZ;
} else if (puppetPart.partialPivotTick != ClientEventHandler.partialRenderTick) {
puppetPart.partialPivotTick = ClientEventHandler.partialRenderTick;
puppetPart.destPivotX = (puppetPart.pivotX - puppetPart.destPivotX) * modelData.animRate /10f + puppetPart.destPivotX;
this.rotationPointX = puppetPart.originalPivotX + puppetPart.destPivotX;
puppetPart.destPivotY = (puppetPart.pivotY - puppetPart.destPivotY) * modelData.animRate /10f + puppetPart.destPivotY;
this.rotationPointY = puppetPart.originalPivotY + puppetPart.destPivotY;
puppetPart.destPivotZ = (puppetPart.pivotZ - puppetPart.destPivotZ) * modelData.animRate /10f + puppetPart.destPivotZ;
this.rotationPointZ = puppetPart.originalPivotZ + puppetPart.destPivotZ;
}
}
public void setModelParts(PlayerModelData modelData) {
partNames.put(modelData.head,"head");
partNames.put(modelData.body,"body");
partNames.put(modelData.rarm,"rarm");
partNames.put(modelData.larm,"larm");
partNames.put(modelData.rleg,"rleg");
partNames.put(modelData.lleg,"lleg");
}
}
+11 -1
View File
@@ -101,7 +101,17 @@ public class JobPuppet extends JobInterface{
public float prevPivotX = 0f;
public float prevPivotY = 0f;
public float prevPivotZ = 0f;
public float partialRotationTick = 0f;
public float partialPivotTick = 0f;
public float destPivotX = 0f;
public float destPivotY = 0f;
public float destPivotZ = 0f;
public boolean setOriginalPivot = false;
public float originalPivotX = 0f;
public float originalPivotY = 0f;
public float originalPivotZ = 0f;
public boolean disabled = false;
public NBTTagCompound writeNBT(){