Implemented offsets for player skin overlays

This commit is contained in:
Luis C.M committed 2022-05-17 00:01:31 -05:00
1 parent f9fcd6b9f8
commit e8a3eb8344
6 files changed
+63 -17

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@@ -541,6 +541,9 @@ public class ScriptPlayer<T extends EntityPlayerMP> extends ScriptLivingBase<T>
compound.setFloat("SkinOverlaySpeedY", overlay.getSpeedY());
compound.setFloat("SkinOverlayScaleX", overlay.getScaleX());
compound.setFloat("SkinOverlayScaleY", overlay.getScaleY());
compound.setFloat("SkinOverlayOffsetX", overlay.getOffsetX());
compound.setFloat("SkinOverlayOffsetY", overlay.getOffsetY());
compound.setFloat("SkinOverlayOffsetZ", overlay.getOffsetZ());
if (!player.getEntityData().hasKey("SkinOverlayData")) {
NBTTagList tagList = new NBTTagList();