From e4a953f1cc931c77cd8d8400a6e6e3ba1367faf3 Mon Sep 17 00:00:00 2001 From: "Luis C.M" <42545778+c0508383@users.noreply.github.com> Date: Fri, 2 Jun 2023 23:13:36 -0500 Subject: [PATCH] Made NPC custom item update scripts also launch only every 10 ticks --- src/main/java/noppes/npcs/ScriptItemEventHandler.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/noppes/npcs/ScriptItemEventHandler.java b/src/main/java/noppes/npcs/ScriptItemEventHandler.java index bd83aa1bf..1b17ba853 100644 --- a/src/main/java/noppes/npcs/ScriptItemEventHandler.java +++ b/src/main/java/noppes/npcs/ScriptItemEventHandler.java @@ -26,7 +26,7 @@ public class ScriptItemEventHandler { @SubscribeEvent public void invoke(LivingEvent.LivingUpdateEvent event) { - if(event.entityLiving == null || event.entityLiving.worldObj == null || event.entityLiving instanceof EntityPlayer) + if(event.entityLiving == null || event.entityLiving.worldObj == null || event.entityLiving instanceof EntityPlayer || event.entityLiving.ticksExisted%10 != 0) return; if (event.entityLiving instanceof EntityCustomNpc) {