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Fixed some DBC models rendering their heads wrong with the model renderer mixin.
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@@ -49,7 +49,7 @@ public abstract class MixinModelRenderer {
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public void render(float p_78785_1_)
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{
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if (ClientEventHandler.partNames.isEmpty()) {
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String[] headNames = new String[]{"field_78116_c","bipedHead","bipedHeadwear","head","Head","bipedHeadAll",
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String[] headNames = new String[]{"field_78116_c","bipedHead","bipedHeadwear","head","Head",
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"bipedHeadg","bipedHeadt","bipedHeadgh","bipedHeadv","bipedHeadb","bipedHeadt2"};
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String[] bodyNames = new String[]{"field_78115_e","bipedBody","B1","body","Body","UpperBody","Body1","BodyBase"};
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String[] larmNames = new String[]{"field_78113_g","bipedLeftArm","LA","leftarm","ArmL","Arm1L","ArmL1"};
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