Re-enabled OpenGL blending for custom particles

This commit is contained in:
Luis C.M committed 2022-05-06 03:15:18 -05:00
1 parent 2d2933e873
commit dbc9754b43
1 file changed
-1
@@ -210,7 +210,6 @@ public class EntityCustomFX extends EntityFX {
{
tessellator.draw();
ClientProxy.bindTexture(location);
GL11.glDisable(GL11.GL_BLEND);
if(imageDownloadAlt != null && isUrl && !gotWidthHeight){
getURLWidthHeight();