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Re-enabled OpenGL blending for custom particles
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2d2933e873
commit
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1 file changed
-1
@@ -210,7 +210,6 @@ public class EntityCustomFX extends EntityFX {
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{
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tessellator.draw();
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ClientProxy.bindTexture(location);
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GL11.glDisable(GL11.GL_BLEND);
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if(imageDownloadAlt != null && isUrl && !gotWidthHeight){
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getURLWidthHeight();
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