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https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 18:57:32 +00:00
Make Rotations Active
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f788257b7d
commit
cc0c83835c
1 file changed
+58
@@ -446,6 +446,55 @@ public class ModelMPM extends ModelNPCMale{
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setPlayerData(npc);
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currentlyPlayerTexture = true;
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this.setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
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if(isRotationActive(npc)){
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float pi = (float) Math.PI;
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if(!npc.modelData.head.disabled){
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bipedHeadwear.rotateAngleX = bipedHead.rotateAngleX = npc.modelData.head.rotationX * pi;
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bipedHeadwear.rotateAngleY = bipedHead.rotateAngleY = npc.modelData.head.rotationY * pi;
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bipedHeadwear.rotateAngleZ = bipedHead.rotateAngleZ = npc.modelData.head.rotationZ * pi;
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}
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if(!npc.modelData.body.disabled){
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bipedBody.rotateAngleX = npc.modelData.body.rotationX * pi;
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bipedBody.rotateAngleY = npc.modelData.body.rotationY * pi;
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bipedBody.rotateAngleZ = npc.modelData.body.rotationZ * pi;
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}
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if(!npc.modelData.arms.disabled){
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bipedLeftArm.rotateAngleX = npc.modelData.arms.rotationX * pi;
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bipedLeftArm.rotateAngleY = npc.modelData.arms.rotationY * pi;
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bipedLeftArm.rotateAngleZ = npc.modelData.arms.rotationZ * pi;
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if(!npc.display.disableLivingAnimation){
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this.bipedLeftArm.rotateAngleZ -= MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
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this.bipedLeftArm.rotateAngleX -= MathHelper.sin(par3 * 0.067F) * 0.05F;
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}
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}
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if(!npc.modelData.rarms.disabled){
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bipedRightArm.rotateAngleX = npc.modelData.rarms.rotationX * pi;
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bipedRightArm.rotateAngleY = npc.modelData.rarms.rotationY * pi;
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bipedRightArm.rotateAngleZ = npc.modelData.rarms.rotationZ * pi;
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if(!npc.display.disableLivingAnimation){
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this.bipedRightArm.rotateAngleZ += MathHelper.cos(par3 * 0.09F) * 0.05F + 0.05F;
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this.bipedRightArm.rotateAngleX += MathHelper.sin(par3 * 0.067F) * 0.05F;
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}
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}
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if(!npc.modelData.rlegs.disabled){
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bipedRightLeg.rotateAngleX = npc.modelData.rlegs.rotationX * pi;
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bipedRightLeg.rotateAngleY = npc.modelData.rlegs.rotationY * pi;
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bipedRightLeg.rotateAngleZ = npc.modelData.rlegs.rotationZ * pi;
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}
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if(!npc.modelData.legs.disabled){
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bipedLeftLeg.rotateAngleX = npc.modelData.legs.rotationX * pi;
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bipedLeftLeg.rotateAngleY = npc.modelData.legs.rotationY * pi;
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bipedLeftLeg.rotateAngleZ = npc.modelData.legs.rotationZ * pi;
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}
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}
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renderHead(npc, par7);
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renderArms(npc, par7,false);
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renderBody(npc, par7);
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@@ -955,4 +1004,13 @@ public class ModelMPM extends ModelNPCMale{
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return bipedBody;
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}
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public boolean isRotationActive(EntityCustomNpc npc) {
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if(!npc.isEntityAlive())
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return false;
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if(npc.modelData.whileAttacking && npc.isAttacking() || npc.modelData.whileMoving && npc.isWalking() || npc.modelData.whileStanding && !npc.isWalking())
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return true;
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return false;
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}
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}
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