Fixed scripted GUI button text alignments.

This commit is contained in:
Luis C.M committed 2023-02-17 11:28:37 -06:00
1 parent cacb4ebf85
commit bcfd44d8fe
2 files changed
+3 -5

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@@ -179,7 +179,7 @@ public class CustomGuiButton extends GuiButton implements IClickListener {
j = 16777120;
}
GL11.glTranslated(0.0D, 0.0D, 0.1D);
this.drawCenteredString(fontRenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, j);
this.drawCenteredString(fontRenderer, this.displayString, this.width / 2, (this.height-8)/2, j);
}
GL11.glPopMatrix();
@@ -11,19 +11,17 @@ public class ScriptGuiButton extends ScriptGuiComponent implements IButton {
String texture;
int textureX;
int textureY;
float scale;
boolean enabled;
float scale = 1.0F;
boolean enabled = true;
public ScriptGuiButton() {
this.height = -1;
this.textureY = -1;
this.scale = 1.0F;
}
public ScriptGuiButton(int id, String label, int x, int y) {
this.height = -1;
this.textureY = -1;
this.scale = 1.0F;
this.setID(id);
this.setLabel(label);
this.setPos(x, y);