Added Disc Dual animation

This commit is contained in:
Vidal committed 2026-02-02 03:00:35 -03:00
1 parent b74149d98d
commit bcc9d790d6
3 files changed
+688 -3

No files matched your search

@@ -49,7 +49,7 @@ public class AbilityDiscDual extends Ability {
};
private EnergyLifespanData lifespanData = new EnergyLifespanData(35.0f, 200);
private EnergyAnchorData[] anchorData = new EnergyAnchorData[]{
new EnergyAnchorData(AnchorPoint.RIGHT_HAND), new EnergyAnchorData(AnchorPoint.LEFT_HAND)
new EnergyAnchorData(AnchorPoint.LEFT_HAND), new EnergyAnchorData(AnchorPoint.RIGHT_HAND)
};
// Transient state for disc entity (used during windup charging)
@@ -68,8 +68,8 @@ public class AbilityDiscDual extends Ability {
this.telegraphType = TelegraphType.CIRCLE;
this.showTelegraph = true;
// Default built-in animations
this.windUpAnimationName = "Ability_BeamDual_Windup";
this.activeAnimationName = "Ability_BeamDual_Active";
this.windUpAnimationName = "Ability_DiscDual_Windup";
this.activeAnimationName = "Ability_DiscDual_Active";
}
@Override