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CustomFX:
-Added compatibility for images with uneven widths & heights.
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1b5b6cac6d
commit
bad6c3e9e4
1 file changed
+14
-4
@@ -314,12 +314,22 @@ public class CustomFX extends EntityFX {
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} else {
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tessellator.setBrightness(240);
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}
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float textureXScale = 1.0F, textureYScale = 1.0F;
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if (totalWidth > totalHeight) {
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textureYScale = (float) totalHeight/totalWidth;
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GL11.glScalef(1/textureYScale/2,1/textureYScale/2,1/textureYScale/2);
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} else if(totalHeight > totalWidth) {
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textureXScale = (float) totalWidth/totalHeight;
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GL11.glScalef(1/textureXScale/2,1/textureXScale/2,1/textureXScale/2);
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}
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tessellator.setColorOpaque_F(1, 1, 1);
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tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, particleAlpha);
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tessellator.addVertexWithUV( (u2-u1)/2, 0, (v2-v1)/2, u2, v2);
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tessellator.addVertexWithUV( (u2-u1)/2, 0, -(v2-v1)/2, u2, v1);
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tessellator.addVertexWithUV( -(u2-u1)/2, 0, -(v2-v1)/2, u1, v1);
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tessellator.addVertexWithUV( -(u2-u1)/2, 0, (v2-v1)/2, u1, v2);
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tessellator.addVertexWithUV( textureXScale * (u2-u1)/2, 0, textureYScale * (v2-v1)/2, u2, v2);
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tessellator.addVertexWithUV( textureXScale * (u2-u1)/2, 0, textureYScale * -(v2-v1)/2, u2, v1);
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tessellator.addVertexWithUV( textureXScale * -(u2-u1)/2, 0, textureYScale * -(v2-v1)/2, u1, v1);
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tessellator.addVertexWithUV( textureXScale * -(u2-u1)/2, 0, textureYScale * (v2-v1)/2, u1, v2);
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tessellator.draw();
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GL11.glPopMatrix();
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}
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