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Shrink Chair + Add Lang for Items
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@@ -42,8 +42,8 @@ public class BlockChairRenderer extends BlockRendererInterface{
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GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
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GL11.glDisable(GL12.GL_RESCALE_NORMAL);
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GL11.glPushMatrix();
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GL11.glTranslatef((float)var2 + 0.5f, (float)var4 + 1.65f, (float)var6 + 0.5f);
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GL11.glScalef(1.2f, 1.1f, 1.2f);
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GL11.glTranslatef((float)var2 + 0.5f, (float)var4 + 1.5f, (float)var6 + 0.5f);
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// GL11.glScalef(1.2f, 1.1f, 1.2f);
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GL11.glRotatef(180, 0, 0, 1);
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GL11.glRotatef(90 * tile.rotation, 0, 1, 0);
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GL11.glColor3f(1, 1, 1);
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@@ -764,6 +764,10 @@ item.npcMounter.name=Mounter
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item.npcTeleporter.name=Teleporter
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item.npcScripter.name=Scripter
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item.scripted_item.name=Scripted Item
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item.linked_item.name=Linked Item
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item.npcTool.hammer.name=Npc Hammer
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item.npcTool.paintbrush.name=Npc Brush
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item.npcBanjo.name=Banjo
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item.npcViolin.name=Violin
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