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Fix Texture Issue in Menu
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@@ -24,7 +24,9 @@ public abstract class GuiContainerNPCInterface2 extends GuiContainerNPCInterface
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{
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private ResourceLocation background = new ResourceLocation("customnpcs","textures/gui/menubg.png");
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private final ResourceLocation defaultBackground = new ResourceLocation("customnpcs","textures/gui/menubg.png");
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private GuiNpcMenu menu;
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private final ResourceLocation defaultBackground2 = new ResourceLocation("customnpcs","textures/gui/menubg2.png");
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private GuiNpcMenu menu;
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public int menuYOffset = 0;
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public GuiContainerNPCInterface2(EntityNPCInterface npc,Container cont)
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@@ -74,8 +76,8 @@ public abstract class GuiContainerNPCInterface2 extends GuiContainerNPCInterface
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mc.renderEngine.bindTexture(background);
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drawTexturedModalRect(guiLeft, guiTop, 0, 0, 256, 256);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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mc.renderEngine.bindTexture(defaultBackground);
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drawTexturedModalRect(guiLeft + xSize-200, guiTop, 26, 0, 200, 220);
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mc.renderEngine.bindTexture(defaultBackground2);
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drawTexturedModalRect(guiLeft + xSize-256, guiTop, 0, 0, 256, 220);
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menu.drawElements(fontRendererObj, i, j, mc, f);
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