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https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-14 02:34:10 +00:00
Made some fields in CustomFX protected instead of private.
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-8
@@ -18,11 +18,11 @@ import noppes.npcs.scripted.ScriptParticle;
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import org.lwjgl.opengl.GL11;
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public class CustomFX extends EntityFX {
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private final Entity entity;
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private final String directory;
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private final ImageData imageData;
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private static final ResourceLocation resource = new ResourceLocation("textures/particle/particles.png");
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private float startX = 0, startY = 0, startZ = 0;
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protected final Entity entity;
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protected final String directory;
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protected final ImageData imageData;
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protected static final ResourceLocation resource = new ResourceLocation("textures/particle/particles.png");
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protected float startX = 0, startY = 0, startZ = 0;
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public float scaleX1 = 1.0F;
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public float scaleX2 = 1.0F;
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@@ -63,12 +63,12 @@ public class CustomFX extends EntityFX {
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public int width, height;
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public int offsetX, offsetY;
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private int timeSinceStart;
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protected int timeSinceStart;
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public int animRate;
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public boolean animLoop;
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public int animStart,animEnd;
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private int animPosX;
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private int animPosY;
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protected int animPosX;
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protected int animPosY;
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public int HEXColor = 0xFFFFFF;
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public int HEXColor2 = 0xFFFFFF;
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