Added solid render option for bodywear

This commit is contained in:
luisc committed 2021-12-30 08:27:04 -06:00
1 parent de5f119fd7
commit a32db79a0b
4 files changed
+36 -26

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@@ -12,7 +12,7 @@ public class GuiModelBody extends GuiModelInterface{
private GuiScreen parent;
private final String[] arrBody = new String[]{"gui.no","gui.yes"};
private final String[] arrBodywear = new String[]{"gui.no","gui.yes"};
private final String[] arrBodywear = new String[]{"gui.no","gui.yes","Solid"};
private final String[] arrWing = new String[]{"gui.no","Player","Type1","Type2","Type3","Type4","Type5","Type6","Type7","Type8","Type9",
"Type10","Type11","Type12","Type13"};
private final String[] arrBreasts = new String[]{"gui.no","Type1","Type2","Type3"};
@@ -51,9 +51,9 @@ public class ModelMPM extends ModelNPCMale{
private ModelLegs legs;
private ModelScaleRenderer headwear;
// private ModelScaleRenderer bodywear;
// private ModelScaleRenderer armwear;
// private ModelScaleRenderer legwear;
private ModelScaleRenderer bodywear;
private ModelScaleRenderer armwear;
private ModelScaleRenderer legwear;
private ModelTail tail;
public ModelBase entityModel;
@@ -160,7 +160,7 @@ public class ModelMPM extends ModelNPCMale{
headwear = new ModelHeadwear(this);
legs = new ModelLegs(this, (ModelScaleRenderer)bipedRightLeg, (ModelScaleRenderer)bipedLeftLeg, 64, 64);
// bodywear = new ModelBodywear(this);
bodywear = new ModelBodywear(this);
this.bipedBody.addChild(breasts = new ModelBreasts(this, 64, 64));
if(!isArmor){
@@ -539,7 +539,24 @@ public class ModelMPM extends ModelNPCMale{
((ModelScaleRenderer)this.bipedBody).isHidden = entity.modelData.hideBody == 1;
// Hide Bodywear
((ModelScaleRenderer)this.bipedBodywear).isHidden = entity.modelData.bodywear != 1;
((ModelScaleRenderer)this.bipedBodywear).isHidden = entity.modelData.bodywear == 0;
if(bipedBodywear.showModel && !bipedBodywear.isHidden){
if(entity.modelData.bodywear == 1 || isArmor){
((ModelScaleRenderer)this.bipedBodywear).setConfig(entity.modelData.body,x,y,z);
((ModelScaleRenderer)this.bipedBodywear).render(f);
}
else if(entity.modelData.bodywear == 2){
this.bodywear.rotateAngleX = bipedBodywear.rotateAngleX;
this.bodywear.rotateAngleY = bipedBodywear.rotateAngleY;
this.bodywear.rotateAngleZ = bipedBodywear.rotateAngleZ;
this.bodywear.rotationPointX = bipedBodywear.rotationPointX;
this.bodywear.rotationPointY = bipedBodywear.rotationPointY;
this.bodywear.rotationPointZ = bipedBodywear.rotationPointZ;
this.bodywear.setConfig(entity.modelData.body,x,y,z);
this.bodywear.render(f);
}
}
((ModelScaleRenderer)this.bipedBody).setConfig(body,x,y,z);
((ModelScaleRenderer)this.bipedBody).render(f);
@@ -10,54 +10,47 @@ public class ModelBodywear extends ModelScaleRenderer{
public ModelBodywear(ModelBase base) {
super(base);
float scaler = 0.81f;
float thick = 0.65f;
float x = -0.10f;
float y = 12.76f;
float z = -0.5f;
float z1 = 0.27f;
float thick = 0.50f;
Model2DRenderer front = new Model2DRenderer(base, 20, 36, 8, 12, 64, 64);
front.setRotationPoint(-4.588f, 0 + y, -2.302f + z);
front.setScale(scaler);
front.setRotationPoint(-4.53f, 12.535f, -2.52f);
front.setScale(0.85f,0.8175f);
front.setThickness(thick);
setRotation(front, 0, 0, 0);
this.addChild(front);
Model2DRenderer back = new Model2DRenderer(base, 32, 36, 8, 12, 64, 64);
back.setRotationPoint(4.588f, 0 + y, 2.302f);
back.setScale(scaler);
back.setRotationPoint(4.53f, 12.535f, 2.52f);
back.setScale(0.85f,0.8175f);
back.setThickness(thick);
setRotation(back, 0, (float)(Math.PI), 0);
this.addChild(back);
Model2DRenderer right = new Model2DRenderer(base, 28, 36, 4, 12, 64, 64);
right.setRotationPoint(3.9425f, 0 + y, 2.29695f);
right.setScale(scaler);
right.setRotationPoint(4.03f, 12.55f, 2.55f);
right.setScale(0.96f,0.82f);
right.setThickness(thick);
setRotation(right, 0, (float)(Math.PI/2f), 0);
this.addChild(right);
Model2DRenderer left = new Model2DRenderer(base, 16, 36, 4, 12, 64, 64);
left.setRotationPoint(-3.9425f, 0 + y, -2.29695f + z);
left.setScale(scaler);
left.setRotationPoint(-4.03f, 12.55f, -2.55f);
left.setScale(0.96f,0.82f);
left.setThickness(thick);
setRotation(left, 0, (float)(Math.PI/-2f), 0);
this.addChild(left);
Model2DRenderer top = new Model2DRenderer(base, 20, 32, 8, 4, 64, 64);
top.setRotationPoint(-4.588f, -13.0f + y, -2.29695f);
top.setScale(scaler/3);
top.setRotationPoint(-4.5f, -0.6f, -2.525f);
top.setScale(0.2815f,0.315f);
top.setThickness(thick);
setRotation(top, (float)(Math.PI / -2), 0, 0);
this.addChild(top);
Model2DRenderer bottom = new Model2DRenderer(base, 28, 32, 8, 4, 64, 64);
bottom.setRotationPoint(-4.588f, -0.65f + y, -2.29695f);
bottom.setScale(scaler/3);
bottom.setRotationPoint(-4.5f, 12.11f, -2.525f);
bottom.setScale(0.2815f,0.315f);
bottom.setThickness(thick);
setRotation(bottom, (float)(Math.PI / -2), 0, 0);
this.addChild(bottom);