RenderCNPCPlayer:

-Fixed faces rendering on top of overlays when rendering with DBC models.
This commit is contained in:
Luis C.M committed 2022-07-01 13:31:31 -05:00
1 parent aeef7f98d2
commit 96b9fc0a45
1 file changed
+15
@@ -5,6 +5,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.ActiveRenderInfo;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.RenderHelper;
@@ -358,6 +359,8 @@ public class RenderCNPCPlayer extends RenderPlayer {
Class<?> ModelBipedBody = Class.forName("JinRyuu.JRMCore.entity.ModelBipedBody");
Object m = RenderPlayerJBRA.getField("modelMain").get(event.renderer);
ModelRenderer bipedHead = (ModelRenderer) ModelBipedBody.getField("bipedHead").get(m);
float childScl = (float) RenderPlayerJBRA.getMethod("childSclGet").invoke(null);
ModelBipedBody.getField("onGround").set(m, (int) player.getSwingProgress(event.partialRenderTick));
ModelBipedBody.getField("isRiding").set(m, player.isRiding());
@@ -394,10 +397,22 @@ public class RenderCNPCPlayer extends RenderPlayer {
))
return;
bipedHead.isHidden = true;
renderDBC.invoke(m, player,
(float) rot1.get(m), (float) rot2.get(m), (float) rot3.get(m),
(float) rot4.get(m), (float) rot5.get(m), (float) rot6.get(m)
);
bipedHead.isHidden = false;
if (childScl > 1) {
GL11.glScalef(1.0F / childScl, 1.0F / childScl, 1.0F / childScl);
GL11.glTranslatef(0.0F, (childScl - 1.0F) * 1.5F, 0.0F);
GL11.glScalef(childScl * 0.78F, childScl * 0.78F, childScl * 0.78F);
} else {
GL11.glTranslatef(0, 0.0025F, 0);
GL11.glScalef(1.02F, 1.02F, 1.02F);
}
bipedHead.render((float) rot6.get(m));
postRenderOverlay();
}