Fixed bow rendering for mods with custom bow renderers

This commit is contained in:
Luis C.M committed 2022-04-05 16:48:27 -05:00
1 parent 6a0af3b0a0
commit 8749ba0280
1 file changed
+1 -1
@@ -270,7 +270,7 @@ public class RenderNPCHumanMale extends RenderNPCInterface
GL11.glScalef(-var6, -var6, var6);
}
// CHANGE HERE
else if (itemstack2.getItem() instanceof ItemBow)
else if (itemstack2.getItem() instanceof ItemBow && customRenderer == null)
{
var6 = 0.625F;
GL11.glTranslatef(0.0F, 0.125F, 0.3125F);