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rename to cnpc_animations
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@@ -43,8 +43,8 @@ public class AnimationController implements IAnimationHandler {
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// Built-in animations loaded from assets folder (read-only, keyed by name)
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public HashMap<String, BuiltInAnimation> builtInAnimations = new HashMap<>();
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private static final String BUILTIN_ANIMATIONS_PATH = "/assets/customnpcs/animations";
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private static final String BUILTIN_ANIMATIONS_RESOURCE = "assets/customnpcs/animations";
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private static final String BUILTIN_ANIMATIONS_PATH = "/assets/customnpcs/cnpc_animations";
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private static final String BUILTIN_ANIMATIONS_RESOURCE = "assets/customnpcs/cnpc_animations";
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public static AnimationController Instance = new AnimationController();
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private int lastUsedID = 0;
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@@ -75,7 +75,7 @@ public class AnimationController implements IAnimationHandler {
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}
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/**
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* Load built-in animations from assets/customnpcs/animations/ folder.
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* Load built-in animations from assets/customnpcs/cnpc_animations/ folder.
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* These animations are read-only and accessed by name only (no IDs).
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* Scans the folder directly instead of using a manifest.
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*/
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