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https://github.com/KAMKEEL/CustomNPC-Plus.git
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Tweaked vertical speed calculations for NPC flight
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a2dd0e502a
commit
8033b8ba19
1 file changed
+3
-2
@@ -30,9 +30,10 @@ public class FlyingMoveHelper extends EntityMoveHelper{
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this.update = false;
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double speed = this.speed * this.entity.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue();
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double verticalSpeed = this.speed * this.entity.ai.flySpeed/8.0D;
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double d0 = this.posX - this.entity.posX;
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double d1 = this.posY - this.entity.posY;//MathHelper.floor_double(this.entity.boundingBox.minY + 0.05D);
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double d1 = this.posY - this.entity.posY;
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double d2 = this.posZ - this.entity.posZ;
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double d4 = d0 * d0 + d1 * d1 + d2 * d2;
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double d5 = MathHelper.sqrt_double(d4);
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@@ -52,7 +53,7 @@ public class FlyingMoveHelper extends EntityMoveHelper{
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this.entity.motionZ += (speed * (d2 / d5) - this.entity.motionZ) * speed;
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if (heightOffGround < this.entity.ai.flyHeightLimit || !this.entity.ai.hasFlyLimit) {
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this.entity.motionY += ((speed + this.entity.ai.flySpeed/10.0D + 0.05) * (d1 / d5) - this.entity.motionY) * (speed + this.entity.ai.flySpeed/10.0D + 0.05);
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this.entity.motionY = verticalSpeed * (d1 / d5);
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}
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this.entity.velocityChanged = true;
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