Code Cleanup

Removing Redundant parameters
This commit is contained in:
KAMKEEL committed 2021-05-07 19:49:04 -04:00
1 parent bd25da3593
commit 7391e97107
3 files changed
+111 -135

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@@ -66,9 +66,9 @@ public class ModelMPM extends ModelNPCMale{
// Updated False = 64x32 Skin
// Steve 64x64 and Alex 64x64
public ModelMPM(float par1, boolean updated, boolean arms) {
public ModelMPM(float par1, boolean arms) {
super(par1, updated, arms);
super(par1, arms);
isArmor = par1 > 0;
float par2 = 0;
@@ -98,7 +98,6 @@ public class ModelMPM extends ModelNPCMale{
// this.bipedBodywear.setRotationPoint(0.0F, 0.0F + par2, 0.0F);
// Steve 64x64 Model or Alex 64x64 Model
if (arms){
// Alex Version
this.bipedRightArm = (new ModelScaleRenderer(this, 40, 16));
@@ -144,7 +143,6 @@ public class ModelMPM extends ModelNPCMale{
this.bipedRightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1);
this.bipedRightLeg.setRotationPoint(-1.9F, 12.0F + par2, 0.0F);
// Changed for 64x64 Texture
this.bipedLeftLeg = new ModelScaleRenderer(this, 16, 48);
this.bipedLeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1);
this.bipedLeftLeg.setRotationPoint(1.9F, 12.0F + par2, 0.0F);
@@ -18,31 +18,31 @@ public class ModelNPCMale extends ModelBiped
{
public boolean isDancing;
public boolean isSleeping;
public float animationTick;
public float dancingTicks;
public ModelNPCMale(float f)
{
init(f, 0.0F);
init(f, 0.0F);
}
public ModelNPCMale(float f, boolean updated, boolean arms)
public ModelNPCMale(float f, boolean arms)
{
super(f, 0.0F, 64, 64);
init(f, 0.0F, updated, arms);
init(f, 0.0F, arms);
}
@Override
public void setLivingAnimations(EntityLivingBase par1EntityLiving, float f6, float f5, float par9){
animationTick += par9;
dancingTicks = CustomNpcs.ticks / 3.978873F;
animationTick += par9;
dancingTicks = CustomNpcs.ticks / 3.978873F;
}
// 64x64 Skin
public void init(float f, float f1, boolean updated, boolean arms)
public void init(float f, float f1, boolean arms)
{
heldItemLeft = 0;
@@ -72,57 +72,35 @@ public class ModelNPCMale extends ModelBiped
bipedBody.addBox(-4F, 0.0F, -2F, 8, 12, 4, f);
bipedBody.setRotationPoint(0.0F, 0.0F + f1, 0.0F);
if(updated){
if (arms){
// Alex Version
bipedRightArm = (new ModelScaleRenderer(this, 40, 16));
bipedRightArm.addBox(-2.0F, -2.0F, -2.0F, 3, 12, 4, f);
bipedRightArm.setRotationPoint(-5.0F, 2.5F + f1, 0.0F);
if (arms){
// Alex Version
bipedRightArm = (new ModelScaleRenderer(this, 40, 16));
bipedRightArm.addBox(-2.0F, -2.0F, -2.0F, 3, 12, 4, f);
bipedRightArm.setRotationPoint(-5.0F, 2.5F + f1, 0.0F);
bipedLeftArm = new ModelScaleRenderer(this, 32, 48);
bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 3, 12, 4, f);
bipedLeftArm.setRotationPoint(5.0F, 2.5F + f1, 0.0F);
}
else{
// Steve Version
bipedRightArm = new ModelRenderer(this, 40, 16);
bipedRightArm.addBox(-3F, -2F, -2F, 4, 12, 4, f);
bipedRightArm.setRotationPoint(-5F, 2.0F + f1, 0.0F);
bipedLeftArm = new ModelRenderer(this, 32, 48);
bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, f);
bipedLeftArm.setRotationPoint(5.0F, 2.0F + f1, 0.0F);
}
bipedRightLeg = new ModelRenderer(this, 0, 16);
bipedRightLeg.addBox(-2F, 0.0F, -2F, 4, 12, 4, f);
bipedRightLeg.setRotationPoint(-2F, 12F + f1, 0.0F);
// 64x64 Leg Version
bipedLeftLeg = new ModelRenderer(this, 16, 48);
bipedLeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, f);
bipedLeftLeg.setRotationPoint(1.9F, 12.0F + f1, 0.0F);
bipedLeftArm = new ModelScaleRenderer(this, 32, 48);
bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 3, 12, 4, f);
bipedLeftArm.setRotationPoint(5.0F, 2.5F + f1, 0.0F);
}
else{
// Steve Version
bipedRightArm = new ModelRenderer(this, 40, 16);
bipedRightArm.addBox(-3F, -2F, -2F, 4, 12, 4, f);
bipedRightArm.setRotationPoint(-5F, 2.0F + f1, 0.0F);
bipedLeftArm = new ModelRenderer(this, 40, 16);
bipedLeftArm.mirror = true;
bipedLeftArm.addBox(-1F, -2F, -2F, 4, 12, 4, f);
bipedLeftArm.setRotationPoint(5F, 2.0F + f1, 0.0F);
bipedRightLeg = new ModelRenderer(this, 0, 16);
bipedRightLeg.addBox(-2F, 0.0F, -2F, 4, 12, 4, f);
bipedRightLeg.setRotationPoint(-2F, 12F + f1, 0.0F);
bipedLeftLeg = new ModelRenderer(this, 0, 16);
bipedLeftLeg.mirror = true;
bipedLeftLeg.addBox(-2F, 0.0F, -2F, 4, 12, 4, f);
bipedLeftLeg.setRotationPoint(2.0F, 12F + f1, 0.0F);
bipedLeftArm = new ModelRenderer(this, 32, 48);
bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, f);
bipedLeftArm.setRotationPoint(5.0F, 2.0F + f1, 0.0F);
}
bipedRightLeg = new ModelRenderer(this, 0, 16);
bipedRightLeg.addBox(-2F, 0.0F, -2F, 4, 12, 4, f);
bipedRightLeg.setRotationPoint(-2F, 12F + f1, 0.0F);
bipedLeftLeg = new ModelRenderer(this, 16, 48);
bipedLeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, f);
bipedLeftLeg.setRotationPoint(1.9F, 12.0F + f1, 0.0F);
}
// 64x32
@@ -136,14 +114,14 @@ public class ModelNPCMale extends ModelBiped
bipedCloak = new ModelRenderer(this, 0, 0);
bipedCloak.textureHeight = 32;
bipedCloak.addBox(-5F, 0.0F, -1F, 10, 16, 1, f);
bipedEars = new ModelRenderer(this, 24, 0);
bipedEars.addBox(-3F, -6F, -1F, 6, 6, 1, f);
bipedHead = new ModelRenderer(this, 0, 0);
bipedHead.addBox(-4F, -8F, -4F, 8, 8, 8, f);
bipedHead.setRotationPoint(0.0F, 0.0F + f1, 0.0F);
bipedHeadwear = new ModelRenderer(this, 32, 0);
bipedHeadwear.addBox(-4F, -8F, -4F, 8, 8, 8, f + 0.5F);
bipedHeadwear.setRotationPoint(0.0F, 0.0F + f1, 0.0F);
@@ -164,7 +142,7 @@ public class ModelNPCMale extends ModelBiped
bipedLeftLeg.mirror = true;
bipedLeftLeg.addBox(-2F, 0.0F, -2F, 4, 12, 4, f);
bipedLeftLeg.setRotationPoint(2.0F, 12F + f1, 0.0F);
}
@@ -174,85 +152,85 @@ public class ModelNPCMale extends ModelBiped
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7){
setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
if(!isDancing){
bipedHead.render(par7);
bipedBody.render(par7);
bipedRightArm.render(par7);
bipedLeftArm.render(par7);
bipedRightLeg.render(par7);
bipedLeftLeg.render(par7);
bipedHeadwear.render(par7);
}
else{
renderHead(par1Entity, par7);
renderArms(par1Entity, par7);
renderBody(par1Entity, par7);
renderLegs(par1Entity, par7);
}
if(!isDancing){
bipedHead.render(par7);
bipedBody.render(par7);
bipedRightArm.render(par7);
bipedLeftArm.render(par7);
bipedRightLeg.render(par7);
bipedLeftLeg.render(par7);
bipedHeadwear.render(par7);
}
else{
renderHead(par1Entity, par7);
renderArms(par1Entity, par7);
renderBody(par1Entity, par7);
renderLegs(par1Entity, par7);
}
}
public void renderHead(Entity entityliving,float par7){
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.075F, (float)Math.abs(Math.cos(dancingTicks)) * 0.125F - 0.02F, (float)(-Math.abs(Math.cos(dancingTicks))) * 0.075F);
bipedHead.render(par7);
bipedHeadwear.render(par7);
GL11.glPopMatrix();
}
else{
bipedHead.render(par7);
bipedHeadwear.render(par7);
}
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.075F, (float)Math.abs(Math.cos(dancingTicks)) * 0.125F - 0.02F, (float)(-Math.abs(Math.cos(dancingTicks))) * 0.075F);
bipedHead.render(par7);
bipedHeadwear.render(par7);
GL11.glPopMatrix();
}
else{
bipedHead.render(par7);
bipedHeadwear.render(par7);
}
}
public void renderLeftArm(Entity entityliving,float par7){
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.025F, (float)Math.abs(Math.cos(dancingTicks)) * 0.125F - 0.02F, 0.0F);
bipedLeftArm.render(par7);
GL11.glPopMatrix();
}
else{
bipedLeftArm.render(par7);
}
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.025F, (float)Math.abs(Math.cos(dancingTicks)) * 0.125F - 0.02F, 0.0F);
bipedLeftArm.render(par7);
GL11.glPopMatrix();
}
else{
bipedLeftArm.render(par7);
}
}
public void renderArms(Entity entity,float par7){
renderLeftArm(entity,par7);
renderRightArm(entity,par7);
renderLeftArm(entity,par7);
renderRightArm(entity,par7);
}
public void renderRightArm(Entity entityliving,float par7){
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.025F, (float)Math.abs(Math.cos(dancingTicks)) * 0.125F - 0.02F, 0.0F);
bipedRightArm.render(par7);
GL11.glPopMatrix();
}
else{
bipedRightArm.render(par7);
}
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.025F, (float)Math.abs(Math.cos(dancingTicks)) * 0.125F - 0.02F, 0.0F);
bipedRightArm.render(par7);
GL11.glPopMatrix();
}
else{
bipedRightArm.render(par7);
}
}
public void renderBody(Entity entityliving,float par7){
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.015F, 0.0F, 0.0F);
bipedBody.render(par7);
GL11.glPopMatrix();
}
else{
bipedBody.render(par7);
}
if(isDancing){
GL11.glPushMatrix();
GL11.glTranslatef((float)Math.sin(dancingTicks) * 0.015F, 0.0F, 0.0F);
bipedBody.render(par7);
GL11.glPopMatrix();
}
else{
bipedBody.render(par7);
}
}
public void renderLegs(Entity entityliving,float par7){
bipedRightLeg.render(par7);
bipedLeftLeg.render(par7);
}
public void setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity entity)
{
EntityNPCInterface npc = (EntityNPCInterface) entity;
isRiding = npc.isRiding();
if(isSneak && (npc.currentAnimation == EnumAnimation.CRAWLING || npc.currentAnimation == EnumAnimation.LYING))
isSneak = false;
EntityNPCInterface npc = (EntityNPCInterface) entity;
isRiding = npc.isRiding();
if(isSneak && (npc.currentAnimation == EnumAnimation.CRAWLING || npc.currentAnimation == EnumAnimation.LYING))
isSneak = false;
bipedHead.rotateAngleY = par4 / (180F / (float)Math.PI);
bipedHead.rotateAngleX = par5 / (180F / (float)Math.PI);
bipedHeadwear.rotateAngleY = bipedHead.rotateAngleY;
@@ -265,7 +243,7 @@ public class ModelNPCMale extends ModelBiped
bipedLeftLeg.rotateAngleX = MathHelper.cos(par1 * 0.6662F + (float)Math.PI) * 1.4F * par2;
bipedRightLeg.rotateAngleY = 0.0F;
bipedLeftLeg.rotateAngleY = 0.0F;
if (isRiding)
{
bipedRightArm.rotateAngleX += -((float)Math.PI / 5F);
@@ -369,19 +347,19 @@ public class ModelNPCMale extends ModelBiped
public void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void renderCloak(float f)
{
bipedCloak.render(f);
}
public boolean isSleeping(Entity entity) {
if(entity instanceof EntityPlayer && ((EntityPlayer)entity).isPlayerSleeping())
return true;
return ((EntityNPCInterface)entity).currentAnimation == EnumAnimation.LYING;
}
public boolean isSleeping(Entity entity) {
if(entity instanceof EntityPlayer && ((EntityPlayer)entity).isPlayerSleeping())
return true;
return ((EntityNPCInterface)entity).currentAnimation == EnumAnimation.LYING;
}
}
@@ -41,13 +41,13 @@ public class RenderNPCHumanMale extends RenderNPCInterface
protected final ModelNPCMale OGmodelArmorChestplate = new ModelMPM(1);
protected final ModelNPCMale OGmodelArmor = new ModelMPM(0.5f);
protected final ModelMPM steve = new ModelMPM(0, true, false);
protected final ModelMPM steveArmorChestplate = new ModelMPM(1, true, false);
protected final ModelMPM steveModelArmor = new ModelMPM(0.5f, true, false);
protected final ModelMPM steve = new ModelMPM(0, false);
protected final ModelMPM steveArmorChestplate = new ModelMPM(1, false);
protected final ModelMPM steveModelArmor = new ModelMPM(0.5f, false);
protected final ModelMPM alex = new ModelMPM(0, true, true);
protected final ModelMPM alexArmorChestplate = new ModelMPM(1, true, true);
protected final ModelMPM alexModelArmor = new ModelMPM(0.5f, true, true);
protected final ModelMPM alex = new ModelMPM(0, true);
protected final ModelMPM alexArmorChestplate = new ModelMPM(1, true);
protected final ModelMPM alexModelArmor = new ModelMPM(0.5f, true);
public RenderNPCHumanMale(ModelNPCMale mainmodel, ModelNPCMale armorChest, ModelNPCMale armor)
{