From 732e97e0fe984b1d1e30055dc502d91fd299c61f Mon Sep 17 00:00:00 2001 From: luisc Date: Sun, 20 Feb 2022 00:56:57 -0600 Subject: [PATCH] Override updateLeashedState() function in EntityNPCInterface. NPCs can't be leashed anyway. This should avoid the "does not know how to add entity" crash with NPCs. --- src/main/java/noppes/npcs/entity/EntityNPCInterface.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/main/java/noppes/npcs/entity/EntityNPCInterface.java b/src/main/java/noppes/npcs/entity/EntityNPCInterface.java index c339a524d..54ec303ae 100644 --- a/src/main/java/noppes/npcs/entity/EntityNPCInterface.java +++ b/src/main/java/noppes/npcs/entity/EntityNPCInterface.java @@ -1817,4 +1817,6 @@ public abstract class EntityNPCInterface extends EntityCreature implements IEnti { this.display.modelType = val; } + + protected void updateLeashedState(){} }