Button Icons

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Kam committed 2025-02-03 19:53:30 -05:00
1 parent 334eca1b40
commit 64b033da65
2 files changed
+118 -85

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@@ -7,6 +7,7 @@ import kamkeel.npcs.network.packets.request.mainmenu.MainmenuDisplayGetPacket;
import kamkeel.npcs.network.packets.request.mainmenu.MainmenuDisplaySavePacket;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ResourceLocation;
import noppes.npcs.DataDisplay;
import noppes.npcs.client.NoppesUtil;
@@ -41,6 +42,8 @@ public class GuiNpcDisplay extends GuiNPCInterface2 implements ITextfieldListene
this.addButton(new GuiNpcButton(0, guiLeft + 253+52, y , 110, 20, new String[]{"display.show","display.hide","display.showAttacking"} ,display.showName));
this.addButton(new GuiNpcButton(14, guiLeft + 259, y , 20, 20, Character.toString('\u21bb')));
getButton(14).setIconTexture(new ResourceLocation("customnpcs", "textures/gui/slot.png"));
this.addButton(new GuiNpcButton(15, guiLeft + 259 + 22, y , 20, 20, Character.toString('\u22EE')));
y+=23;
@@ -4,6 +4,7 @@ import kamkeel.npcs.util.TextSplitter;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.renderer.RenderHelper;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.StatCollector;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
@@ -12,97 +13,141 @@ import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
public class GuiNpcButton extends GuiButton{
public class GuiNpcButton extends GuiButton {
protected String[] display;
private int displayValue = 0;
public int id;
protected String[] display;
private int displayValue = 0;
public int id;
public String hoverableText = "";
public int oldHover;
public int hoverCount = 0;
boolean hasSubGUI = false;
public GuiNpcButton(int i, int j, int k, String s) {
super(i, j, k, StatCollector.translateToLocal(s));
id = i;
}
public GuiNpcButton(int i, int j, int k, String[] display, int val) {
this(i, j, k, display[val]);
this.display = display;
this.displayValue = val;
}
public GuiNpcButton(int i, int j, int k, int l, int m, String string) {
super(i, j, k, l, m, StatCollector.translateToLocal(string));
id = i;
}
public GuiNpcButton(int i, int j, int k, int l, int m, String[] display,
int val) {
this(i, j, k, l, m, display.length == 0?"":display[val % display.length]);
this.display = display;
this.displayValue = display.length == 0?0:val % display.length;
}
// Fields for icon texture and its dimensions.
private ResourceLocation iconTexture = null;
private int iconWidth = 16;
private int iconHeight = 16;
public GuiNpcButton(int i, int j, int k, int l, int m, Enum<?>[] displayEnums,
int val) {
public GuiNpcButton(int i, int j, int k, String s) {
super(i, j, k, StatCollector.translateToLocal(s));
id = i;
}
public GuiNpcButton(int i, int j, int k, String[] display, int val) {
this(i, j, k, display[val]);
this.display = display;
this.displayValue = val;
}
public GuiNpcButton(int i, int j, int k, int l, int m, String string) {
super(i, j, k, l, m, StatCollector.translateToLocal(string));
id = i;
}
public GuiNpcButton(int i, int j, int k, int l, int m, String[] display, int val) {
this(i, j, k, l, m, display.length == 0 ? "" : display[val % display.length]);
this.display = display;
this.displayValue = display.length == 0 ? 0 : val % display.length;
}
public GuiNpcButton(int i, int j, int k, int l, int m, Enum<?>[] displayEnums, int val) {
this(i, j, k, l, m, displayEnums.length == 0 ? "" : displayEnums[val % displayEnums.length].toString());
ArrayList<String> strings = new ArrayList<>();
for (Enum<?> e : displayEnums) {
strings.add(e.toString());
}
this.display = strings.toArray(new String[0]);
this.displayValue = display.length == 0?0:val % display.length;
this.displayValue = display.length == 0 ? 0 : val % display.length;
}
public void setDisplayText(String text){
this.displayString = StatCollector.translateToLocal(text);
}
public void setHoverText(String text){
public void setDisplayText(String text) {
this.displayString = StatCollector.translateToLocal(text);
}
public void setHoverText(String text) {
this.hoverableText = StatCollector.translateToLocal(text);
}
public int getValue(){
return displayValue;
}
public void setEnabled(boolean bo){
this.enabled = bo;
}
public void setVisible(boolean b) {
this.visible = b;
}
public boolean getVisible() {
return visible;
}
public void setDisplay(int value){
this.displayValue = value;
this.setDisplayText(display[value]);
public int getValue() {
return displayValue;
}
public void setTextColor(int color){
this.packedFGColour = color;
public void setEnabled(boolean bo) {
this.enabled = bo;
}
public void setVisible(boolean b) {
this.visible = b;
}
public boolean getVisible() {
return visible;
}
public void setDisplay(int value) {
this.displayValue = value;
this.setDisplayText(display[value]);
}
public void setTextColor(int color) {
this.packedFGColour = color;
}
/**
* Sets the icon texture for this button.
* The texture should be 16x16 by default, unless you adjust the icon dimensions.
*/
public void setIconTexture(ResourceLocation texture) {
this.iconTexture = texture;
}
/**
* Sets the icon dimensions.
*/
public void setIconSize(int width, int height) {
this.iconWidth = width;
this.iconHeight = height;
}
@Override
public boolean mousePressed(Minecraft minecraft, int i, int j)
{
boolean bo = super.mousePressed(minecraft, i, j);
if(bo && display != null && display.length != 0){
displayValue = (displayValue+1) % display.length;
this.setDisplayText(display[displayValue]);
}
return bo;
public boolean mousePressed(Minecraft minecraft, int i, int j) {
boolean bo = super.mousePressed(minecraft, i, j);
if (bo && display != null && display.length != 0) {
displayValue = (displayValue + 1) % display.length;
this.setDisplayText(display[displayValue]);
}
return bo;
}
public int getWidth() {
return width;
}
public int getWidth() {
return width;
}
@Override
public void drawButton(Minecraft mc, int mouseX, int mouseY) {
if (!this.visible)
return;
// First, draw the button normally using the superclass method.
super.drawButton(mc, mouseX, mouseY);
// Then, if an icon texture is set, draw it.
if (iconTexture != null) {
mc.getTextureManager().bindTexture(iconTexture);
GL11.glPushMatrix();
RenderHelper.enableGUIStandardItemLighting();
// Calculate the icon position so that it's centered in the button.
// (Assumes the button's (xPosition,yPosition) is its top left.)
int iconX = this.xPosition + (this.width - iconWidth) / 2;
int iconY = this.yPosition + (this.height - iconHeight) / 2;
// Draw the texture; we assume texture coordinates start at (0,0) with the desired size.
this.drawTexturedModalRect(iconX, iconY, 0, 0, iconWidth, iconHeight);
RenderHelper.disableStandardItemLighting();
GL11.glPopMatrix();
}
}
public void drawHover(int i, int j, boolean hasSubGui) {
if (hasSubGui || !visible || hoverableText.isEmpty())
return;
int hoverState = this.getHoverState(this.field_146123_n);
if (oldHover != hoverState) {
oldHover = hoverState;
@@ -111,7 +156,6 @@ public class GuiNpcButton extends GuiButton{
if (hoverCount < 110)
hoverCount++;
}
if (hoverState == 2 && hoverCount > 100) {
GL11.glPushMatrix();
Minecraft mc = Minecraft.getMinecraft();
@@ -127,7 +171,6 @@ public class GuiNpcButton extends GuiButton{
protected void drawHoveringText(List textLines, int x, int y, Minecraft mc) {
if (mc.fontRenderer == null || textLines.isEmpty())
return;
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
RenderHelper.disableStandardItemLighting();
GL11.glDisable(GL11.GL_LIGHTING);
@@ -151,26 +194,21 @@ public class GuiNpcButton extends GuiButton{
maxHeight += 2 + (textLines.size() - 1) * 10;
}
// Calculate the maximum x-coordinate to ensure the tooltip stays within the game window
int gameWidth = mc.displayWidth;
int maxTooltipX = gameWidth - maxWidth - 4; // Subtract the tooltip width
int maxTooltipX = gameWidth - maxWidth - 4;
// Adjust tooltip position if it goes off the screen to the right
if (j2 > maxTooltipX) {
int diff = j2 - maxTooltipX;
j2 -= diff; // Shift tooltip to the left
GL11.glTranslatef(-300, 0, 0); // Apply translation
j2 -= diff;
GL11.glTranslatef(-300, 0, 0);
}
if (k2 + maxHeight + 6 > mc.displayHeight) {
k2 = mc.displayHeight - maxHeight - 6;
}
// Draw the tooltip
this.zLevel = 300.0F;
int j1 = -267386864;
// Draw the gradient background
// (Ensure to adjust the coordinates according to the translation)
this.drawGradientRect(j2 - 3, k2 - 4, j2 + maxWidth + 3, k2 - 3, j1, j1);
this.drawGradientRect(j2 - 3, k2 + maxHeight + 3, j2 + maxWidth + 3, k2 + maxHeight + 4, j1, j1);
this.drawGradientRect(j2 - 3, k2 - 3, j2 + maxWidth + 3, k2 + maxHeight + 3, j1, j1);
@@ -183,7 +221,6 @@ public class GuiNpcButton extends GuiButton{
this.drawGradientRect(j2 - 3, k2 - 3, j2 + maxWidth + 3, k2 - 3 + 1, k1, k1);
this.drawGradientRect(j2 - 3, k2 + maxHeight + 2, j2 + maxWidth + 3, k2 + maxHeight + 3, l1, l1);
// Draw the text lines
for (int i2 = 0; i2 < textLines.size(); ++i2) {
String s1 = (String) textLines.get(i2);
mc.fontRenderer.drawStringWithShadow(s1, j2, k2, -1);
@@ -201,28 +238,21 @@ public class GuiNpcButton extends GuiButton{
}
@Override
public int getHoverState(boolean mouseOver)
{
public int getHoverState(boolean mouseOver) {
byte b0 = 1;
if (!this.enabled)
{
if (!this.enabled) {
b0 = 0;
}
else if (mouseOver && !this.hasSubGUI)
{
} else if (mouseOver && !this.hasSubGUI) {
b0 = 2;
}
return b0;
}
public void updateSubGUI(boolean hasSubGUI)
{
public void updateSubGUI(boolean hasSubGUI) {
this.hasSubGUI = hasSubGUI;
}
public boolean getHasSubGUI()
{
public boolean getHasSubGUI() {
return this.hasSubGUI;
}
}