Make Mixin Classes Abstract

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Kam committed 2024-02-11 01:39:37 -05:00
1 parent 0039f062f0
commit 63a5e758e2
3 files changed
+3 -3

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@@ -11,7 +11,7 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = EntityRenderer.class)
public class MixinEntityRenderer {
public abstract class MixinEntityRenderer {
@Inject(method = "renderWorld", at = @At(value = "RETURN"))
private void renderFirstPersonOverlays(float p_78476_1_, long p_78476_2_, CallbackInfo callbackInfo)
@@ -45,7 +45,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static net.minecraftforge.client.IItemRenderer.ItemRenderType.EQUIPPED_FIRST_PERSON;
@Mixin(ItemRenderer.class)
public class MixinItemRenderer {
public abstract class MixinItemRenderer {
@Inject(method = "renderItemInFirstPerson", at = @At(value = "HEAD"), cancellable = true)
public void renderItemInFirstPerson(float p_78440_1_, CallbackInfo callbackInfo)
@@ -19,7 +19,7 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(value = RenderPlayer.class)
public class MixinRenderPlayer {
public abstract class MixinRenderPlayer {
@SideOnly(Side.CLIENT)
@Inject(method = "rotateCorpse*", at = @At(value = "TAIL"))