Fixed Dazed Handling

This commit is contained in:
Kam committed 2026-02-20 02:16:26 -05:00
1 parent 0d871b16bf
commit 5e24a0cf36
1 file changed
+2
@@ -250,6 +250,8 @@ public class PlayerAbilityData extends AbstractDataAbilities implements IPlayerA
@Override
protected void onInterruptComplete() {
// Player clears state immediately (unlike NPC which ticks through DAZED)
// Stop the dazed animation that was started in interruptCurrentAbility()
stopAbilityAnimation();
currentAbility = null;
currentAbilityKey = null;
currentTarget = null;