mirror of
https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 04:57:27 +00:00
Lantern Model + Texture
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79fc173e3b
commit
5d4088b9d1
15 files changed
+354
-148
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@@ -187,11 +187,11 @@ public class CustomItems {
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public static Block beam;
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public static Block crystal;
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public static Block lamp;
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public static Block lantern;
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public static Block campfire;
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public static Block candle;
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public static Block lamp_unlit;
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public static Block lantern_unlit;
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public static Block campfire_unlit;
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public static Block candle_unlit;
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public static Block scripted;
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@@ -288,7 +288,7 @@ public class CustomItems {
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couchWool = new BlockCouchWool().setBlockName("npcCouchWool").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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table = new BlockTable().setBlockName("npcTable").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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couchWood = new BlockCouchWood().setBlockName("npcCouchWood").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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lamp = new BlockLamp(true).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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lantern = new BlockLantern(true).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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candle = new BlockCandle(true).setBlockName("npcCandle").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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stool = new BlockStool().setBlockName("npcStool").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
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Block placeholder = new BlockPlaceholder().setBlockName("npcPlaceholder").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabMisc);
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@@ -304,7 +304,7 @@ public class CustomItems {
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crystal = new BlockCrystal().setBlockName("npcCrystal").setBlockTextureName("customnpcs:npcCrystal").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeGlass).setCreativeTab(tabBlocks);
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campfire_unlit = new BlockCampfire(false).setBlockName("npcCampfire").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone);
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lamp_unlit = new BlockLamp(false).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood);
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lantern_unlit = new BlockLantern(false).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood);
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candle_unlit = new BlockCandle(false).setBlockName("npcCandle").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood);
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GameRegistry.registerBlock(blood, "npcBloodBlock");
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@@ -329,11 +329,11 @@ public class CustomItems {
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GameRegistry.registerBlock(pedestal, ItemBlock.class, "npcPedestal");
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GameRegistry.registerBlock(crystal, ItemNpcColored.class, "npcCrystalBlock");
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GameRegistry.registerBlock(campfire, "npcCampfire");
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GameRegistry.registerBlock(lamp, "npcLamp");
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GameRegistry.registerBlock(lantern, "npcLamp");
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GameRegistry.registerBlock(candle, "npcCandle");
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GameRegistry.registerBlock(campfire_unlit, "npcCampfireUnlit");
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GameRegistry.registerBlock(candle_unlit, "npcLampUnlit");
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GameRegistry.registerBlock(lamp_unlit, "npcCandleUnlit");
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GameRegistry.registerBlock(lantern_unlit, "npcCandleUnlit");
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Item.getItemFromBlock(banner).setHasSubtypes(true);
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Item.getItemFromBlock(wallBanner).setHasSubtypes(true);
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+12
-12
@@ -12,10 +12,10 @@ import noppes.npcs.CustomItems;
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import noppes.npcs.blocks.tiles.TileColorable;
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import noppes.npcs.blocks.tiles.TileLamp;
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public class BlockLamp extends BlockLightable{
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public class BlockLantern extends BlockLightable{
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public BlockLamp(boolean lit) {
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super(Blocks.planks, lit);
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public BlockLantern(boolean lit) {
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super(Blocks.iron_block, lit);
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setBlockBounds(0.3f, 0, 0.3f, 0.7f, 0.6f, 0.7f);
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}
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@@ -23,8 +23,8 @@ public class BlockLamp extends BlockLightable{
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public int maxRotation(){
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return 8;
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}
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@Override
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z){
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TileEntity tileentity = world.getTileEntity(x, y, z);
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if(!(tileentity instanceof TileColorable)){
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@@ -43,20 +43,20 @@ public class BlockLamp extends BlockLightable{
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xOffset = 0.2f;
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else if(tile.rotation == 2)
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xOffset = -0.2f;
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setBlockBounds(0.3f + xOffset, 0.2f, 0.3f + yOffset, 0.7f + xOffset, 0.7f, 0.7f + yOffset);
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}
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else
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setBlockBounds(0.3f, 0, 0.3f, 0.7f, 0.6f, 0.7f);
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}
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@Override
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@Override
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public int onBlockPlaced(World world, int x, int y, int z, int side, float p_149660_6_, float p_149660_7_, float p_149660_8_, int meta){
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return side;
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}
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@Override
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@Override
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public void onPostBlockPlaced(World world, int x, int y, int z, int meta) {
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TileLamp tile = (TileLamp) world.getTileEntity(x, y, z);
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if(meta == 1)
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@@ -90,11 +90,11 @@ public class BlockLamp extends BlockLightable{
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@Override
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public Block unlitBlock() {
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return CustomItems.lamp_unlit;
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return CustomItems.lantern_unlit;
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}
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@Override
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public Block litBlock() {
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return CustomItems.lamp;
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return CustomItems.lantern;
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}
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}
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@@ -115,7 +115,7 @@ public class ClientProxy extends CommonProxy {
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ClientRegistry.bindTileEntitySpecialRenderer(TileCouchWood.class, new BlockCouchWoodRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileTable.class, new BlockTableRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileCandle.class, new BlockCandleRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileLamp.class, new BlockLampRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileLamp.class, new BlockLanternRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileStool.class, new BlockStoolRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileBigSign.class, new BlockBigSignRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(TileBarrel.class, new BlockBarrelRenderer());
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@@ -0,0 +1,60 @@
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package noppes.npcs.client.model.blocks.lantern;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelBox;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class LanternCeiling extends ModelBase {
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public final ModelRenderer Light;
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public final ModelRenderer Lantern;
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public final ModelRenderer Chain;
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private final ModelRenderer cube_r1;
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private final ModelRenderer cube_r2;
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public LanternCeiling() {
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textureWidth = 64;
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textureHeight = 32;
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Light = new ModelRenderer(this);
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Light.setRotationPoint(0.0F, 24.0F, 0.0F);
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Light.cubeList.add(new ModelBox(Light, 28, 8, -3.0F, -9.0F, -3.0F, 6, 7, 6, 0.0F));
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Lantern = new ModelRenderer(this);
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Lantern.setRotationPoint(0.0F, 24.0F, 0.0F);
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 0, -3.0F, -2.0F, -3.0F, 6, 2, 6, 0.0F));
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 21, -2.0F, -11.0F, -2.0F, 4, 2, 4, 0.0F));
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Lantern.cubeList.add(new ModelBox(Lantern, 46, 21, -5.0F, -11.0F, 0.0F, 3, 11, 0, 0.0F));
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Lantern.mirror = true;
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Lantern.cubeList.add(new ModelBox(Lantern, 46, 21, 2.0F, -11.0F, 0.0F, 3, 11, 0, 0.0F));
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Lantern.mirror = false;
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Chain = new ModelRenderer(this);
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Chain.setRotationPoint(0.0F, 24.0F, 0.0F);
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cube_r1 = new ModelRenderer(this);
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cube_r1.setRotationPoint(0.0F, -18.0F, 0.0F);
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Chain.addChild(cube_r1);
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setRotationAngle(cube_r1, 0.0F, -0.7854F, 0.0F);
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cube_r1.cubeList.add(new ModelBox(cube_r1, 0, -1, 0.0F, 2.0F, -1.5F, 0, 5, 3, 0.0F));
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cube_r2 = new ModelRenderer(this);
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cube_r2.setRotationPoint(0.0F, -18.0F, 0.0F);
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Chain.addChild(cube_r2);
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setRotationAngle(cube_r2, 0.0F, 0.7854F, 0.0F);
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cube_r2.cubeList.add(new ModelBox(cube_r2, 6, -1, 0.0F, 2.0F, -1.5F, 0, 5, 3, 0.0F));
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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Light.render(f5);
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Lantern.render(f5);
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Chain.render(f5);
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}
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public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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}
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@@ -0,0 +1,42 @@
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package noppes.npcs.client.model.blocks.lantern;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelBox;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class LanternFloor extends ModelBase {
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public final ModelRenderer Light;
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public final ModelRenderer Lantern;
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public LanternFloor() {
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textureWidth = 64;
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textureHeight = 32;
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Light = new ModelRenderer(this);
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Light.setRotationPoint(0.0F, 24.0F, 0.0F);
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Light.cubeList.add(new ModelBox(Light, 28, 8, -3.0F, -9.0F, -3.0F, 6, 7, 6, 0.0F));
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Lantern = new ModelRenderer(this);
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Lantern.setRotationPoint(0.0F, 24.0F, 0.0F);
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 0, -3.0F, -2.0F, -3.0F, 6, 2, 6, 0.0F));
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 21, -2.0F, -11.0F, -2.0F, 4, 2, 4, 0.0F));
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Lantern.cubeList.add(new ModelBox(Lantern, 46, 21, -5.0F, -11.0F, 0.0F, 3, 11, 0, 0.0F));
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Lantern.mirror = true;
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Lantern.cubeList.add(new ModelBox(Lantern, 46, 21, 2.0F, -11.0F, 0.0F, 3, 11, 0, 0.0F));
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Lantern.mirror = false;
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 27, -3.0F, -13.0F, 0.0F, 6, 2, 0, 0.0F));
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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Light.render(f5);
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Lantern.render(f5);
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}
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public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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}
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@@ -0,0 +1,62 @@
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package noppes.npcs.client.model.blocks.lantern;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelBox;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class LanternWall extends ModelBase {
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public final ModelRenderer Light;
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public final ModelRenderer Lantern;
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public final ModelRenderer Holder;
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private final ModelRenderer cube_r1;
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private final ModelRenderer cube_r2;
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public LanternWall() {
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textureWidth = 64;
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textureHeight = 32;
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Light = new ModelRenderer(this);
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Light.setRotationPoint(0.0F, 24.0F, 0.0F);
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Light.cubeList.add(new ModelBox(Light, 28, 8, -3.0F, -12.0F, -1.0F, 6, 7, 6, 0.0F));
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Lantern = new ModelRenderer(this);
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Lantern.setRotationPoint(0.0F, 24.0F, 0.0F);
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 0, -3.0F, -5.0F, -1.0F, 6, 2, 6, 0.0F));
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 21, -2.0F, -14.0F, 0.0F, 4, 2, 4, 0.0F));
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Lantern.cubeList.add(new ModelBox(Lantern, 46, 21, -5.0F, -14.0F, 2.0F, 3, 11, 0, 0.0F));
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Lantern.mirror = true;
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Lantern.cubeList.add(new ModelBox(Lantern, 46, 21, 2.0F, -14.0F, 2.0F, 3, 11, 0, 0.0F));
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Lantern.mirror = false;
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Lantern.cubeList.add(new ModelBox(Lantern, 28, 27, -3.0F, -16.0F, 2.0F, 6, 2, 0, 0.0F));
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Holder = new ModelRenderer(this);
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Holder.setRotationPoint(0.0F, 24.0F, 0.0F);
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cube_r1 = new ModelRenderer(this);
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cube_r1.setRotationPoint(0.0F, -14.5F, 4.5F);
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Holder.addChild(cube_r1);
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setRotationAngle(cube_r1, 0.0F, 3.1416F, 0.0F);
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cube_r1.cubeList.add(new ModelBox(cube_r1, 12, 0, 0.0F, -1.5F, -2.5F, 0, 3, 5, 0.0F));
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cube_r2 = new ModelRenderer(this);
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cube_r2.setRotationPoint(0.0F, -14.0F, 6.5F);
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Holder.addChild(cube_r2);
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setRotationAngle(cube_r2, -1.5708F, 0.0F, 0.0F);
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cube_r2.cubeList.add(new ModelBox(cube_r2, 12, 0, -2.0F, -1.5F, -2.0F, 4, 1, 4, 0.0F));
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}
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@Override
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public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
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Light.render(f5);
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Lantern.render(f5);
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Holder.render(f5);
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}
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public void setRotationAngle(ModelRenderer modelRenderer, float x, float y, float z) {
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modelRenderer.rotateAngleX = x;
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modelRenderer.rotateAngleY = y;
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modelRenderer.rotateAngleZ = z;
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}
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}
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+19
-19
@@ -1,10 +1,10 @@
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package noppes.npcs.client.model.blocks;
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package noppes.npcs.client.model.blocks.legacy;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.model.ModelRenderer;
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import net.minecraft.entity.Entity;
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public class ModelLampCeiling extends ModelBase {
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public class ModelLegacyCeiling extends ModelBase {
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ModelRenderer Base;
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ModelRenderer Top1;
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ModelRenderer Top2;
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@@ -23,73 +23,73 @@ public class ModelLampCeiling extends ModelBase {
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ModelRenderer Shape1;
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ModelRenderer Shape2;
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public ModelLampCeiling() {
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public ModelLegacyCeiling() {
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Base = new ModelRenderer(this, 0, 6);
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Base.addBox(0F, 0F, 0F, 4, 7, 4);
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Base.setRotationPoint(-2F, 17F, -2F);
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Top1 = new ModelRenderer(this, 0, 0);
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Top1.addBox(0F, 0F, 0F, 5, 1, 5);
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Top1.setRotationPoint(-2.5F, 17F, -2.5F);
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Top2 = new ModelRenderer(this, 0, 0);
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Top2.addBox(0F, 0F, 0F, 4, 1, 4);
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Top2.setRotationPoint(-2F, 16.5F, -2F);
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Top3 = new ModelRenderer(this, 0, 0);
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Top3.addBox(0F, 0F, 0F, 3, 1, 3);
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Top3.setRotationPoint(-1.5F, 16F, -1.5F);
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Chain8 = new ModelRenderer(this, 0, 0);
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Chain8.addBox(0F, 0F, 0F, 1, 2, 1);
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Chain8.setRotationPoint(-0.5F, 14F, -1.5F);
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Chain1 = new ModelRenderer(this, 0, 0);
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Chain1.addBox(0F, 0F, 0F, 1, 3, 1);
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Chain1.setRotationPoint(0.5F, 8F, -0.5F);
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Chain2 = new ModelRenderer(this, 0, 0);
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Chain2.addBox(0F, 0F, 0F, 1, 3, 1);
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Chain2.setRotationPoint(-1.5F, 8F, -0.5F);
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Chain3 = new ModelRenderer(this, 0, 0);
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Chain3.addBox(0F, 0F, 0F, 1, 3, 1);
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Chain3.setRotationPoint(-0.5F, 10F, 0.5F);
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Chain4 = new ModelRenderer(this, 0, 0);
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Chain4.addBox(0F, 0F, 0F, 1, 3, 1);
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Chain4.setRotationPoint(-0.5F, 10F, -1.5F);
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Chain5 = new ModelRenderer(this, 0, 0);
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Chain5.addBox(0F, 0F, 0F, 1, 3, 1);
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Chain5.setRotationPoint(-1.5F, 12F, -0.5F);
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Chain6 = new ModelRenderer(this, 0, 0);
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Chain6.addBox(0F, 0F, 0F, 1, 3, 1);
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Chain6.setRotationPoint(0.5F, 12F, -0.5F);
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|
||||
Chain7 = new ModelRenderer(this, 0, 0);
|
||||
Chain7.addBox(0F, 0F, 0F, 1, 2, 1);
|
||||
Chain7.setRotationPoint(-0.5F, 14F, 0.5F);
|
||||
|
||||
|
||||
TippyTop1 = new ModelRenderer(this, 0, 0);
|
||||
TippyTop1.addBox(0F, 0F, 0F, 4, 1, 4);
|
||||
TippyTop1.setRotationPoint(-2.8F, 8F, 0F);
|
||||
setRotation(TippyTop1, 0F, 0.7853982F, 0F);
|
||||
|
||||
|
||||
TippyTop2 = new ModelRenderer(this, 0, 0);
|
||||
TippyTop2.addBox(0F, 0F, 0F, 3, 1, 3);
|
||||
TippyTop2.setRotationPoint(-2.1F, 8.5F, 0F);
|
||||
setRotation(TippyTop2, 0F, 0.7853982F, 0F);
|
||||
|
||||
|
||||
Shape3 = new ModelRenderer(this, 0, 0);
|
||||
Shape3.addBox(0F, 0F, 0F, 1, 1, 1);
|
||||
Shape3.setRotationPoint(-0.5F, 14F, -0.5F);
|
||||
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 0);
|
||||
Shape1.addBox(0F, 0F, 0F, 1, 1, 1);
|
||||
Shape1.setRotationPoint(-0.5F, 10F, -0.5F);
|
||||
|
||||
|
||||
Shape2 = new ModelRenderer(this, 0, 0);
|
||||
Shape2.addBox(0F, 0F, 0F, 1, 1, 1);
|
||||
Shape2.setRotationPoint(-0.5F, 12F, -0.5F);
|
||||
+8
-8
@@ -4,13 +4,13 @@
|
||||
// Keep in mind that you still need to fill in some blanks
|
||||
// - ZeuX
|
||||
|
||||
package noppes.npcs.client.model.blocks;
|
||||
package noppes.npcs.client.model.blocks.legacy;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelLamp extends ModelBase {
|
||||
public class ModelLegacyLantern extends ModelBase {
|
||||
ModelRenderer Base;
|
||||
ModelRenderer Top1;
|
||||
ModelRenderer Top2;
|
||||
@@ -18,28 +18,28 @@ public class ModelLamp extends ModelBase {
|
||||
ModelRenderer Handle;
|
||||
ModelRenderer Shape1;
|
||||
|
||||
public ModelLamp() {
|
||||
public ModelLegacyLantern() {
|
||||
Base = new ModelRenderer(this, 0, 6);
|
||||
Base.addBox(0F, 0F, 0F, 4, 7, 4);
|
||||
Base.setRotationPoint(-2F, 16F, -2F);
|
||||
|
||||
|
||||
Top1 = new ModelRenderer(this, 0, 0);
|
||||
Top1.addBox(0F, 0F, 0F, 5, 1, 5);
|
||||
Top1.setRotationPoint(-2.5F, 16F, -2.5F);
|
||||
|
||||
|
||||
Top2 = new ModelRenderer(this, 0, 0);
|
||||
Top2.addBox(0F, 0F, 0F, 4, 1, 4);
|
||||
Top2.setRotationPoint(-2F, 15.5F, -2F);
|
||||
|
||||
|
||||
Top3 = new ModelRenderer(this, 0, 0);
|
||||
Top3.addBox(0F, 0F, 0F, 3, 1, 3);
|
||||
Top3.setRotationPoint(-1.5F, 15F, -1.5F);
|
||||
|
||||
|
||||
Handle = new ModelRenderer(this, 24, 0);
|
||||
Handle.addBox(0F, 0F, 0F, 3, 0, 3);
|
||||
Handle.setRotationPoint(0F, 15F, 0F);
|
||||
setRotation(Handle, 0.296706F, 0.1745329F, 0F);
|
||||
|
||||
|
||||
Shape1 = new ModelRenderer(this, 0, 17);
|
||||
Shape1.addBox(-2F, 0F, -2F, 4, 1, 4);
|
||||
Shape1.setRotationPoint(0F, 23F, 0F);
|
||||
+10
-10
@@ -1,10 +1,10 @@
|
||||
package noppes.npcs.client.model.blocks;
|
||||
package noppes.npcs.client.model.blocks.legacy;
|
||||
|
||||
import net.minecraft.client.model.ModelBase;
|
||||
import net.minecraft.client.model.ModelRenderer;
|
||||
import net.minecraft.entity.Entity;
|
||||
|
||||
public class ModelLampWall extends ModelBase {
|
||||
public class ModelLegacyWall extends ModelBase {
|
||||
ModelRenderer Base;
|
||||
ModelRenderer Top1;
|
||||
ModelRenderer Top2;
|
||||
@@ -14,36 +14,36 @@ public class ModelLampWall extends ModelBase {
|
||||
ModelRenderer Shape4;
|
||||
ModelRenderer Shape5;
|
||||
|
||||
public ModelLampWall() {
|
||||
public ModelLegacyWall() {
|
||||
Base = new ModelRenderer(this, 0, 6);
|
||||
Base.addBox(0F, 0F, 0F, 4, 7, 4);
|
||||
Base.setRotationPoint(-2F, 14F, 1F);
|
||||
|
||||
|
||||
Top1 = new ModelRenderer(this, 0, 0);
|
||||
Top1.addBox(0F, 0F, 0F, 5, 1, 5);
|
||||
Top1.setRotationPoint(-2.5F, 14F, 0.5F);
|
||||
|
||||
|
||||
Top2 = new ModelRenderer(this, 0, 0);
|
||||
Top2.addBox(0F, 0F, 0F, 4, 1, 4);
|
||||
Top2.setRotationPoint(-2F, 13.5F, 1F);
|
||||
|
||||
|
||||
Top3 = new ModelRenderer(this, 0, 0);
|
||||
Top3.addBox(0F, 0F, 0F, 3, 1, 3);
|
||||
Top3.setRotationPoint(-1.5F, 13F, 1.5F);
|
||||
|
||||
|
||||
Shape2 = new ModelRenderer(this, 0, 0);
|
||||
Shape2.addBox(0F, 0F, 0F, 1, 1, 3);
|
||||
Shape2.setRotationPoint(-0.5F, 11F, 3.5F);
|
||||
|
||||
|
||||
Shape3 = new ModelRenderer(this, 0, 0);
|
||||
Shape3.addBox(0F, 0F, 0F, 3, 3, 1);
|
||||
Shape3.setRotationPoint(0F, 9.5F, 6.5F);
|
||||
setRotation(Shape3, 0F, 0F, 0.7853982F);
|
||||
|
||||
|
||||
Shape4 = new ModelRenderer(this, 0, 0);
|
||||
Shape4.addBox(0F, 0F, 0F, 1, 3, 1);
|
||||
Shape4.setRotationPoint(-0.5F, 10.5F, 2.5F);
|
||||
|
||||
|
||||
Shape5 = new ModelRenderer(this, 0, 0);
|
||||
Shape5.addBox(0F, 0F, 0F, 4, 4, 1);
|
||||
Shape5.setRotationPoint(0F, 8.7F, 7F);
|
||||
@@ -1,91 +0,0 @@
|
||||
package noppes.npcs.client.renderer.blocks;
|
||||
|
||||
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
||||
import cpw.mods.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import noppes.npcs.CustomItems;
|
||||
import noppes.npcs.blocks.BlockLamp;
|
||||
import noppes.npcs.blocks.tiles.TileLamp;
|
||||
import noppes.npcs.client.model.blocks.ModelLamp;
|
||||
import noppes.npcs.client.model.blocks.ModelLampCeiling;
|
||||
import noppes.npcs.client.model.blocks.ModelLampWall;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
public class BlockLampRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler{
|
||||
|
||||
private final ModelLamp model = new ModelLamp();
|
||||
private final ModelLampCeiling model2 = new ModelLampCeiling();
|
||||
private final ModelLampWall model3 = new ModelLampWall();
|
||||
private static final ResourceLocation resource1 = new ResourceLocation("customnpcs","textures/models/Lamp.png");
|
||||
|
||||
public BlockLampRenderer(){
|
||||
((BlockLamp)CustomItems.lamp).renderId = RenderingRegistry.getNextAvailableRenderId();
|
||||
((BlockLamp)CustomItems.lamp_unlit).renderId = ((BlockLamp)CustomItems.lamp).renderId;
|
||||
RenderingRegistry.registerBlockHandler(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity var1, double var2, double var4,
|
||||
double var6, float var8) {
|
||||
TileLamp tile = (TileLamp) var1;
|
||||
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float)var2 + 0.5f, (float)var4 + 1.5f, (float)var6 + 0.5f);
|
||||
//GL11.glScalef(0.95f, 0.95f, 0.95f);
|
||||
GL11.glRotatef(180, 0, 0, 1);
|
||||
GL11.glRotatef(45 * tile.rotation, 0, 1, 0);
|
||||
GL11.glColor3f(1, 1, 1);
|
||||
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(resource1);
|
||||
if(tile.color == 0)
|
||||
model.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
else if(tile.color == 1)
|
||||
model2.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
else
|
||||
model3.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderInventoryBlock(Block block, int metadata, int modelId,
|
||||
RenderBlocks renderer) {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0, 2.2f, 0);
|
||||
GL11.glScalef(2f, 2f, 2f);
|
||||
GL11.glRotatef(180, 0, 0, 1);
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(resource1);
|
||||
GL11.glColor3f(1, 1, 1);
|
||||
model.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z,
|
||||
Block block, int modelId, RenderBlocks renderer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean shouldRender3DInInventory(int modelId) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getRenderId() {
|
||||
return CustomItems.lamp.getRenderType();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,131 @@
|
||||
package noppes.npcs.client.renderer.blocks;
|
||||
|
||||
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
||||
import cpw.mods.fml.client.registry.RenderingRegistry;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.RenderBlocks;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import noppes.npcs.CustomItems;
|
||||
import noppes.npcs.blocks.BlockLantern;
|
||||
import noppes.npcs.blocks.tiles.TileLamp;
|
||||
import noppes.npcs.client.model.blocks.lantern.LanternCeiling;
|
||||
import noppes.npcs.client.model.blocks.lantern.LanternFloor;
|
||||
import noppes.npcs.client.model.blocks.lantern.LanternWall;
|
||||
import noppes.npcs.client.model.blocks.legacy.ModelLegacyLantern;
|
||||
import noppes.npcs.client.model.blocks.legacy.ModelLegacyCeiling;
|
||||
import noppes.npcs.client.model.blocks.legacy.ModelLegacyWall;
|
||||
import noppes.npcs.config.ConfigClient;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
import org.lwjgl.opengl.GL12;
|
||||
|
||||
public class BlockLanternRenderer extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler{
|
||||
|
||||
private final ModelLegacyLantern modelLegacyLantern = new ModelLegacyLantern();
|
||||
private final ModelLegacyCeiling modelLegacyCeiling = new ModelLegacyCeiling();
|
||||
private final ModelLegacyWall modelLegacyWall = new ModelLegacyWall();
|
||||
private static final ResourceLocation legacyTexture = new ResourceLocation("customnpcs","textures/models/legacy/Lamp.png");
|
||||
|
||||
private final LanternFloor modelLantern = new LanternFloor();
|
||||
private final LanternWall modelLanternWall = new LanternWall();
|
||||
private final LanternCeiling modelLanternCeiling = new LanternCeiling();
|
||||
private static final ResourceLocation texture = new ResourceLocation("customnpcs","textures/models/lantern.png");
|
||||
|
||||
public BlockLanternRenderer(){
|
||||
((BlockLantern)CustomItems.lantern).renderId = RenderingRegistry.getNextAvailableRenderId();
|
||||
((BlockLantern)CustomItems.lantern_unlit).renderId = ((BlockLantern)CustomItems.lantern).renderId;
|
||||
RenderingRegistry.registerBlockHandler(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity var1, double var2, double var4,
|
||||
double var6, float var8) {
|
||||
TileLamp tile = (TileLamp) var1;
|
||||
GL11.glDisable(GL12.GL_RESCALE_NORMAL);
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef((float)var2 + 0.5f, (float)var4 + 1.5f, (float)var6 + 0.5f);
|
||||
GL11.glRotatef(180, 0, 0, 1);
|
||||
GL11.glColor3f(1, 1, 1);
|
||||
GL11.glEnable(GL11.GL_ALPHA_TEST);
|
||||
|
||||
if(ConfigClient.LegacyLantern){
|
||||
GL11.glRotatef(45 * tile.rotation, 0, 1, 0);
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(legacyTexture);
|
||||
if(tile.color == 0)
|
||||
modelLegacyLantern.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
else if(tile.color == 1)
|
||||
modelLegacyCeiling.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
else
|
||||
modelLegacyWall.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
} else {
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
|
||||
if(tile.color == 0){
|
||||
GL11.glRotatef(45 * tile.rotation, 0, 1, 0);
|
||||
modelLantern.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
}
|
||||
else if(tile.color == 1){
|
||||
GL11.glRotatef(90, 0, 1, 0);
|
||||
modelLanternCeiling.Chain.render(0.0625F);
|
||||
GL11.glRotatef(45 * tile.rotation, 0, 1, 0);
|
||||
modelLanternCeiling.Lantern.render(0.0625F);
|
||||
modelLanternCeiling.Light.render(0.0625F);
|
||||
}
|
||||
else {
|
||||
GL11.glRotatef(45 * tile.rotation, 0, 1, 0);
|
||||
GL11.glTranslatef(0, 0.3f, 0);
|
||||
modelLanternWall.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
}
|
||||
}
|
||||
GL11.glDisable(GL11.GL_ALPHA_TEST);
|
||||
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void renderInventoryBlock(Block block, int metadata, int modelId,
|
||||
RenderBlocks renderer) {
|
||||
GL11.glPushMatrix();
|
||||
GL11.glTranslatef(0, 2.2f, 0);
|
||||
GL11.glScalef(2f, 2f, 2f);
|
||||
GL11.glRotatef(180, 0, 0, 1);
|
||||
GL11.glRotatef(180, 0, 1, 0);
|
||||
|
||||
if(ConfigClient.LegacyLantern){
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(legacyTexture);
|
||||
GL11.glColor3f(1, 1, 1);
|
||||
modelLegacyLantern.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
}
|
||||
else {
|
||||
GL11.glScalef(0.7f, 0.7f, 0.7f);
|
||||
GL11.glTranslatef(0, 0.4f, 0);
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
|
||||
GL11.glColor3f(1, 1, 1);
|
||||
modelLantern.render(null, 0, 0, 0, 0, 0.0F, 0.0625F);
|
||||
}
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z,
|
||||
Block block, int modelId, RenderBlocks renderer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean shouldRender3DInInventory(int modelId) {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public int getRenderId() {
|
||||
return CustomItems.lantern.getRenderType();
|
||||
}
|
||||
}
|
||||
@@ -90,6 +90,7 @@ public class ConfigClient
|
||||
public static boolean LegacyTable = false;
|
||||
public static boolean LegacyBarrel = false;
|
||||
public static boolean LegacyCarpentryBench = false;
|
||||
public static boolean LegacyLantern = false;
|
||||
|
||||
public static void init(File configFile)
|
||||
{
|
||||
@@ -157,6 +158,7 @@ public class ConfigClient
|
||||
LegacyCouch = config.get(MODEL, "Legacy Couch Model", false).getBoolean(false);
|
||||
LegacyTable = config.get(MODEL, "Legacy Table Model", false).getBoolean(false);
|
||||
LegacyCarpentryBench = config.get(MODEL, "Legacy Carpentry Bench Model", false).getBoolean(false);
|
||||
LegacyLantern = config.get(MODEL, "Legacy Lantern Model", false).getBoolean(false);
|
||||
|
||||
// Convert to Legacy
|
||||
if(CustomNpcs.legacyExist){
|
||||
|
||||
@@ -146,7 +146,7 @@ public class RecipesDefault {
|
||||
addRecipe("Sign Wood5", new ItemStack(CustomItems.sign, 1, 4), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks,1,4), 'Y', Items.iron_ingot);
|
||||
addRecipe("Sign Wood6", new ItemStack(CustomItems.sign, 1, 5), false, "YYY", "XXX", "XXX", 'X', new ItemStack(Blocks.planks,1,5), 'Y', Items.iron_ingot);
|
||||
|
||||
addRecipe("Lamp", new ItemStack(CustomItems.lamp), false, "XXX","YZY","XXX", 'X', Items.iron_ingot, 'Y', Blocks.glass, 'Z', Blocks.torch);
|
||||
addRecipe("Lamp", new ItemStack(CustomItems.lantern), false, "XXX","YZY","XXX", 'X', Items.iron_ingot, 'Y', Blocks.glass, 'Z', Blocks.torch);
|
||||
addRecipe("Candle", new ItemStack(CustomItems.candle), false, "XZX"," X ", 'X', Items.iron_ingot, 'Z', Blocks.torch);
|
||||
addRecipe("BigSign", new ItemStack(CustomItems.bigsign, 2), false, "XXX","XXX","XXX", 'X', Blocks.planks);
|
||||
|
||||
|
||||
Reference in new issue
Block a user