Fixed Entity Modeling!

This commit is contained in:
KAMKEEL committed 2021-04-30 02:43:35 -04:00
1 parent 85307a1646
commit 59263e1ad9
10 files changed
+110 -137

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@@ -181,10 +181,7 @@ public class ClientProxy extends CommonProxy {
RenderingRegistry.registerEntityRenderingHandler(EntityNpcSlime.class, new RenderNpcSlime(new ModelNpcSlime(16), new ModelNpcSlime(0), 0.25F));
RenderingRegistry.registerEntityRenderingHandler(EntityProjectile.class, new RenderProjectile());
// Changes Made Here:
RenderingRegistry.registerEntityRenderingHandler(EntityCustomNpc.class, new RenderCustomNpc());
RenderingRegistry.registerEntityRenderingHandler(EntityCustomNpc64.class, new RenderCustomNpc(false)); // False for Steve
// RenderingRegistry.registerEntityRenderingHandler(EntityNPCAlex.class, new RenderCustomNpc(true)); // False for Steve
RenderingRegistry.registerEntityRenderingHandler(EntityNPCGolem.class, new RenderNPCHumanMale(