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Fixed executeCommand() function for scripting API on the server-side.
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@@ -10,6 +10,7 @@ import java.io.File;
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import cpw.mods.fml.common.Loader;
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import cpw.mods.fml.common.eventhandler.EventBus;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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@@ -19,6 +20,7 @@ import net.minecraft.util.DamageSource;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldServer;
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import noppes.npcs.scripted.entity.ScriptPlayer;
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import noppes.npcs.scripted.interfaces.*;
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public abstract class NpcAPI {
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@@ -80,7 +82,7 @@ public abstract class NpcAPI {
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}
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}
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public abstract String executeCommand(IWorld var1, String var2);
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public abstract void executeCommand(IWorld var1, String var2);
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public abstract String getRandomName(int var1, int var2);
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