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Improved Natural Despawn Handling PR 4 - Natural Spawns
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@@ -530,7 +530,7 @@ public class ServerEventsHandler {
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@SubscribeEvent
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public void populateChunk(PopulateChunkEvent.Post event) {
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NPCSpawning.performWorldGenSpawning(event.world, event.chunkX, event.chunkZ, event.rand);
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NPCSpawning.performWorldGenSpawning(event.world, event.chunkX << 4, event.chunkZ << 4, event.rand);
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}
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@SubscribeEvent
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