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Fixed script block GUI data synchronisation
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@@ -24,7 +24,7 @@ public class GuiScriptBlock extends GuiScriptInterface {
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hookList.add("timer");
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this.handler = this.tileScripted = (TileScripted) player.worldObj.getTileEntity(x, y, z);
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Client.sendData(EnumPacketServer.ScriptBlockDataGet);
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Client.sendData(EnumPacketServer.ScriptBlockDataGet, tileScripted.xCoord, tileScripted.yCoord, tileScripted.zCoord);
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}
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public void setGuiData(NBTTagCompound compound) {
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