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Add NPC64 Files
Note* NPC 64x64 does not work as of right now, I can't get the model and textures to line up correctly. If anyone wants to reach out please do.
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@@ -180,8 +180,12 @@ public class ClientProxy extends CommonProxy {
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RenderingRegistry.registerEntityRenderingHandler(EntityNpcDragon.class, new RenderNpcDragon(new ModelNpcDragon(0.0F), 0.5F));
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RenderingRegistry.registerEntityRenderingHandler(EntityNpcSlime.class, new RenderNpcSlime(new ModelNpcSlime(16), new ModelNpcSlime(0), 0.25F));
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RenderingRegistry.registerEntityRenderingHandler(EntityProjectile.class, new RenderProjectile());
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// Changes Made Here:
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RenderingRegistry.registerEntityRenderingHandler(EntityCustomNpc.class, new RenderCustomNpc());
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RenderingRegistry.registerEntityRenderingHandler(EntityNPC64x64.class, new RenderCustomNpc(1));
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RenderingRegistry.registerEntityRenderingHandler(EntityNPCGolem.class, new RenderNPCHumanMale(
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new ModelNPCGolem(0), new ModelNPCGolem(1F), new ModelNPCGolem(0.5F)));
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FMLCommonHandler.instance().bus().register(new ClientTickHandler());
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