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Added setImmune() function to ScriptEntity.
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@@ -473,6 +473,10 @@ public class ScriptEntity<T extends Entity> implements IEntity {
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entity.hurtResistantTime = 0;
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}
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public void setImmune(int ticks) {
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entity.hurtResistantTime = ticks;
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};
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/**
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* @since 1.7.10c
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* @return Returns whether or not this entity is sneaking
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