Add Fail Safes to Cooldown and Locking

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Kam committed 2026-02-24 00:12:18 -05:00
1 parent abc34b3f6f
commit 2f170363de
4 files changed
+93 -4

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@@ -50,6 +50,9 @@ public class ServerTickHandler {
SyncController.syncEffects(player);
ScriptController.Instance.syncClientScripts(player);
// Sync clean ability state to the new client (after beginLogin initializes sync state)
SyncController.syncAbilities(player);
// Send auction notifications on login
if (AuctionController.Instance != null) {
AuctionController.Instance.onPlayerLogin(player);