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Implemented a better synchronisation system for left hand item and projectile item, similar to main hand and armor items system for vanilla
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@@ -436,7 +436,7 @@ public class ScriptNpc<T extends EntityNPCInterface> extends ScriptLiving<T> imp
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npc.inventory.setOffHand(null);
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else
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npc.inventory.setOffHand(item.getMCItemStack());
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npc.script.clientNeedsUpdate = true;
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//npc.script.clientNeedsUpdate = true;
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}
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/**
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