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Inventory System
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@@ -5,6 +5,8 @@ import cpw.mods.fml.common.eventhandler.SubscribeEvent;
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import cpw.mods.fml.common.gameevent.InputEvent;
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import cpw.mods.fml.common.gameevent.TickEvent;
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import cpw.mods.fml.common.gameevent.TickEvent.Phase;
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import kamkeel.addon.DBCAddon;
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import kamkeel.addon.client.DBCClient;
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import net.minecraft.client.Minecraft;
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import net.minecraft.inventory.ContainerPlayer;
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import net.minecraft.world.World;
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@@ -105,6 +107,9 @@ public class ClientTickHandler{
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case 3:
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NoppesUtil.openGUI(mc.thePlayer, new GuiSettings());
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break;
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case 4:
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NoppesUtil.openGUI(mc.thePlayer, DBCClient.Instance.inventoryGUI());
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break;
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}
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}
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else if(mc.currentScreen instanceof GuiQuestLog)
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