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https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 16:37:45 +00:00
Add Job Spawner to Spawn on Death Option
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339874da52
commit
1a9b9645d5
2 files changed
+37
-10
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@@ -88,7 +88,17 @@ public class GuiNpcSpawner extends GuiNPCInterface2 implements ITextfieldListene
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y += 23;
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addLabel(new GuiNpcLabel(10, "spawner.type", guiLeft + 4, y + 5));
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addButton(new GuiNpcButton(10, guiLeft + 80, y, 100, 20, new String[]{"spawner.one", "spawner.all", "spawner.random"}, job.spawnType));
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addButton(new GuiNpcButton(10, guiLeft + 80, y, 100, 20, new String[]{"spawner.one", "spawner.all", "spawner.random", "spawner.summoner"}, job.spawnType));
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if(job.spawnType == 3){
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job.doesntDie = true;
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getButton(26).setEnabled(false);
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getButton(26).setDisplay(1);
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job.despawnOnTargetLost = false;
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getButton(11).setEnabled(false);
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getButton(11).setDisplay(0);
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}
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}
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@Override
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@@ -111,6 +121,19 @@ public class GuiNpcSpawner extends GuiNPCInterface2 implements ITextfieldListene
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}
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if(button.id == 10){
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job.spawnType = button.getValue();
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if(job.spawnType == 3){
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job.doesntDie = true;
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getButton(26).setEnabled(false);
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getButton(26).setDisplay(1);
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job.despawnOnTargetLost = false;
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getButton(11).setEnabled(false);
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getButton(11).setDisplay(0);
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}
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else {
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getButton(26).setEnabled(true);
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getButton(11).setEnabled(true);
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}
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}
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if(button.id == 11){
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job.despawnOnTargetLost = button.getValue() == 1;
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@@ -22,13 +22,6 @@ public class JobSpawner extends JobInterface{
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public NBTTagCompound compound3;
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public NBTTagCompound compound2;
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public NBTTagCompound compound1;
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public String title1;
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public String title2;
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public String title3;
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public String title4;
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public String title5;
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public String title6;
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private int number = 0;
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@@ -38,7 +31,9 @@ public class JobSpawner extends JobInterface{
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private String id = RandomStringUtils.random(8, true, true);
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public boolean doesntDie = false;
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public boolean spawnsDieSummonerDies = false;
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// 0 - One By One, 1 - All at Once, 2 - Random, 3 - When Summoner Dies
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public int spawnType = 0;
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public int xOffset = 0;
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@@ -287,7 +282,7 @@ public class JobSpawner extends JobInterface{
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public boolean aiShouldExecute() {
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if(isEmpty() || npc.isKilled())
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return false;
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target = getTarget();
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if(npc.getRNG().nextInt(30) == 1){
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if(spawned.isEmpty())
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@@ -326,6 +321,15 @@ public class JobSpawner extends JobInterface{
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}
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@Override
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public void killed() {
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if(spawnType == 3){
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spawnEntity(compound1);
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spawnEntity(compound2);
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spawnEntity(compound3);
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spawnEntity(compound4);
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spawnEntity(compound5);
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spawnEntity(compound6);
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number = 6;
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}
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reset();
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}
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