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Implemented Global NPC Events!
All NPCs activate these scripts. If a player wants to create a script that's universally used by all NPCs, this allows for that to happen with a lot of ease!
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@@ -257,7 +257,7 @@ public class ServerEventsHandler {
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if(line != null)
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npc.saySurrounding(line.formatTarget(event.entityLiving));
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npc.script.callScript(EnumScriptType.KILLS, "target", event.entityLiving);
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EventHooks.onNPCKilledEntity(npc,event.entityLiving);
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}
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EntityPlayer player = null;
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