diff --git a/src/main/java/noppes/npcs/ai/CombatHandler.java b/src/main/java/noppes/npcs/ai/CombatHandler.java index e45c63995..10db7318c 100644 --- a/src/main/java/noppes/npcs/ai/CombatHandler.java +++ b/src/main/java/noppes/npcs/ai/CombatHandler.java @@ -140,8 +140,6 @@ public class CombatHandler { } public boolean shouldSwitchTactically(EntityLivingBase originalTarget, EntityLivingBase newTarget, boolean reverse) { - // Implement your Tactical Switcher conditions here - // Example: Switch if the new target has a higher threat level float currentThreat = calculateThreatLevel(originalTarget); float newThreat = calculateThreatLevel(newTarget); if(reverse){