Campfire Item 2D Texture

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Kam committed 2025-03-09 19:06:47 -04:00
1 parent b45d06458f
commit 08a18a123e
4 files changed
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@@ -296,13 +296,13 @@ public class CustomItems {
couchWool = new BlockCouchWool().setBlockName("npcCouchWool").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
table = new BlockTable().setBlockName("npcTable").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
couchWood = new BlockCouchWood().setBlockName("npcCouchWood").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
lantern = new BlockLantern(true).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(tabBlocks).setBlockTextureName("customnpcs:lantern");;
candle = new BlockCandle(true).setBlockName("npcCandle").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setCreativeTab(tabBlocks).setBlockTextureName("customnpcs:candle");;
lantern = new BlockLantern(true).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeMetal).setCreativeTab(tabBlocks).setBlockTextureName("customnpcs:lantern");
candle = new BlockCandle(true).setBlockName("npcCandle").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setCreativeTab(tabBlocks).setBlockTextureName("customnpcs:candle");
stool = new BlockStool().setBlockName("npcStool").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
Block placeholder = new BlockPlaceholder().setBlockName("npcPlaceholder").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabMisc);
bigsign = new BlockBigSign().setBlockName("npcBigSign").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
barrel = new BlockBarrel().setBlockName("npcBarrel").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
campfire = new BlockCampfire(true).setBlockName("npcCampfire").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setCreativeTab(tabBlocks);
campfire = new BlockCampfire(true).setBlockName("npcCampfire").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setCreativeTab(tabBlocks).setBlockTextureName("customnpcs:campfire");
tombstone = new BlockTombstone().setBlockName("npcTombstone").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setCreativeTab(tabBlocks);
shelf = new BlockShelf().setBlockName("npcShelf").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
sign = new BlockSign().setBlockName("npcSign").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
@@ -311,7 +311,7 @@ public class CustomItems {
pedestal = new BlockPedestal().setBlockName("npcPedestal").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeWood).setCreativeTab(tabBlocks);
crystal = new BlockCrystal().setBlockName("npcCrystal").setBlockTextureName("customnpcs:npcCrystal").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeGlass).setCreativeTab(tabBlocks);
campfire_unlit = new BlockCampfire(false).setBlockName("npcCampfire").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone);
campfire_unlit = new BlockCampfire(false).setBlockName("npcCampfire").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setBlockTextureName("customnpcs:campfire");
lantern_unlit = new BlockLantern(false).setBlockName("npcLamp").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeMetal).setBlockTextureName("customnpcs:lantern");
candle_unlit = new BlockCandle(false).setBlockName("npcCandle").setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone).setBlockTextureName("customnpcs:candle");
@@ -3,12 +3,14 @@ package noppes.npcs.blocks;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import noppes.npcs.CustomItems;
import noppes.npcs.CustomNpcs;
@@ -62,7 +64,20 @@ public class BlockCampfire extends BlockLightable{
return 8;
}
@Override
@SideOnly(Side.CLIENT)
@Override
public void registerBlockIcons(IIconRegister par1IconRegister){
this.blockIcon = par1IconRegister.registerIcon(this.getTextureName());
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int p_149691_1_, int meta){
return this.blockIcon;
}
@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random random){
int meta = world.getBlockMetadata(x, y, z);
@@ -105,6 +105,11 @@ public class BlockCampfireRenderer extends BlockRendererInterface {
GL11.glPopMatrix();
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return ConfigClient.LegacyCampfire;
}
@Override
public int getRenderId() {
return CustomItems.campfire.getRenderType();