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Made constant BlockPos calculateLogBaseTwo calculation explicit, enabled player events by default.
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@@ -107,7 +107,7 @@ public class PacketHandlerServer{
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else if(item.getItem() == CustomItems.teleporter)
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featherPackets(type, buffer, player);
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else if(type == EnumPacketServer.ScriptPlayerGet || type == EnumPacketServer.ScriptPlayerSave)
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playerScriptPackets(type, buffer, player, npc);
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playerScriptPackets(type, buffer, player);
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else if(item.getItem() == CustomItems.scripter)
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scriptPackets(type, buffer, player, npc);
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else if(item.getItem() == Item.getItemFromBlock(CustomItems.waypoint) || item.getItem() == Item.getItemFromBlock(CustomItems.border) || item.getItem() == Item.getItemFromBlock(CustomItems.redstoneBlock))
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@@ -130,7 +130,7 @@ public class PacketHandlerServer{
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}
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}
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private void playerScriptPackets(EnumPacketServer type, ByteBuf buffer, EntityPlayerMP player, EntityNPCInterface npc) throws Exception {
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private void playerScriptPackets(EnumPacketServer type, ByteBuf buffer, EntityPlayerMP player) throws Exception {
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NBTTagCompound compound;
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if(type == EnumPacketServer.ScriptPlayerGet) {
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compound = ScriptController.Instance.playerScripts.writeToNBT(new NBTTagCompound());
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