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https://github.com/KAMKEEL/CustomNPC-Plus.git
synced 2026-11-12 09:37:29 +00:00
Updated Steve64x32 to Fix Armor
Fixed the Armor models messing up
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17d1656dab
commit
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@@ -140,21 +140,20 @@ public class ModelMPM extends ModelNPCMale{
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}
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this.bipedRightLeg = (new ModelScaleRenderer(this, 0, 16));
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this.bipedRightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1);
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this.bipedRightLeg.addBox(-2.08F, 0.0F, -2.0F, 4, 12, 4, par1);
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this.bipedRightLeg.setRotationPoint(-1.9F, 12.0F + par2, 0.0F);
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this.bipedLeftLeg = new ModelScaleRenderer(this, 16, 48);
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this.bipedLeftLeg.addBox(-2.7F, 0.0F, -2.0F, 4, 12, 4, par1);
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this.bipedLeftLeg.addBox(-1.92F, 0.0F, -2.0F, 4, 12, 4, par1);
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this.bipedLeftLeg.setRotationPoint(1.9F, 12.0F + par2, 0.0F);
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this.bipedRightLegWear = (new ModelScaleRenderer(this, 0, 32));
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this.bipedRightLegWear.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedRightLegWear.addBox(-2.08F, 0.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedRightLeg.addChild(this.bipedRightLegWear);
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// this.bipedRightLegWear.setRotationPoint(-1.9F, 12.0F + par2, 0.0F);
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this.bipedLeftLegWear = new ModelScaleRenderer(this, 0, 48);
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this.bipedLeftLegWear.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedLeftLegWear.addBox(-1.92F, 0.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedLeftLeg.addChild(this.bipedLeftLegWear);
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headwear = new ModelHeadwear(this);
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@@ -211,11 +210,6 @@ public class ModelMPM extends ModelNPCMale{
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this.bipedBody.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, par1);
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this.bipedBody.setRotationPoint(0.0F, 0.0F + par2, 0.0F);
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// New Extension
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this.bipedBodywear = (new ModelScaleRenderer(this, 16, 32));
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this.bipedBodywear.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, par1 + 0.5F);
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this.bipedBody.addChild(this.bipedBodywear);
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this.bipedRightArm = new ModelScaleRenderer(this, 40, 16);
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this.bipedRightArm.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, par1);
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this.bipedRightArm.setRotationPoint(-5.0F, 2.0F + par2, 0.0F);
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@@ -225,33 +219,29 @@ public class ModelMPM extends ModelNPCMale{
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this.bipedLeftArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, par1);
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this.bipedLeftArm.setRotationPoint(5.0F, 2.0F + par2, 0.0F);
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// Arms
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this.bipedRightArmwear = (new ModelScaleRenderer(this, 40, 16));
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this.bipedRightArmwear.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedRightArm.addChild(this.bipedRightArmwear);
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this.bipedLeftArmwear = new ModelScaleRenderer(this, 40, 16);
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this.bipedLeftArmwear.mirror = true;
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this.bipedLeftArmwear.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedLeftArm.addChild(this.bipedLeftArmwear);
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this.bipedRightLeg = new ModelScaleRenderer(this, 0, 16);
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this.bipedRightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1);
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this.bipedRightLeg.setRotationPoint(-1.9F, 12.0F + par2, 0.0F);
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// Legs
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this.bipedLeftLeg = new ModelScaleRenderer(this, 0, 16);
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this.bipedLeftLeg.mirror = true;
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this.bipedLeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1);
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this.bipedLeftLeg.setRotationPoint(1.9F, 12.0F + par2, 0.0F);
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this.bipedRightLegWear = (new ModelScaleRenderer(this, 0, 16));
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this.bipedRightLegWear.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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this.bipedRightLeg.addChild(this.bipedRightLegWear);
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// Body
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this.bipedBodywear = (new ModelScaleRenderer(this, 0, 0));
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this.bipedBody.addChild(this.bipedBodywear);
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this.bipedLeftLegWear = new ModelScaleRenderer(this, 0, 16);
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this.bipedLeftArmwear.mirror = true;
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this.bipedLeftLegWear.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, par1 + 0.25F);
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// Arms
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this.bipedRightArmwear = (new ModelScaleRenderer(this, 0, 0));
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this.bipedRightArm.addChild(this.bipedRightArmwear);
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this.bipedLeftArmwear = new ModelScaleRenderer(this, 0, 0);
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this.bipedLeftArm.addChild(this.bipedLeftArmwear);
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// Legs
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this.bipedRightLegWear = (new ModelScaleRenderer(this, 0, 0));
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this.bipedRightLeg.addChild(this.bipedRightLegWear);
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this.bipedLeftLegWear = new ModelScaleRenderer(this, 0, 0);
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this.bipedLeftLeg.addChild(this.bipedLeftLegWear);
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headwear = new ModelHeadwear(this, true);
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@@ -39,6 +39,8 @@ public class RenderNPCHumanMale extends RenderNPCInterface
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protected ModelNPCMale modelArmor;
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protected final ModelMPM steve = new ModelMPM(0, false);
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protected final ModelMPM steveChest = new ModelMPM(1, false);
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protected final ModelMPM alex = new ModelMPM(0, true);
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public RenderNPCHumanMale(ModelNPCMale mainmodel, ModelNPCMale armorChest, ModelNPCMale armor)
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@@ -120,12 +122,14 @@ public class RenderNPCHumanMale extends RenderNPCInterface
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if(test.modelData.entityClass == null){
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int modelVal = npc.display.modelType;
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if(modelVal == 1){
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this.mainModel = steve;
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this.modelBipedMain = steve;
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this.mainModel = new ModelMPM(0, false);
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this.modelBipedMain = new ModelMPM(0, false);
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this.modelArmorChestplate = new ModelMPM(1);
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}
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else if(modelVal == 2){
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this.mainModel = alex;
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this.modelBipedMain = alex;
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this.mainModel = new ModelMPM(0, true);
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this.modelBipedMain = new ModelMPM(0, true);
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this.modelArmorChestplate = new ModelMPM(1);
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}
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else{
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((EntityCustomNpc) npc).modelData.bodywear = 0;
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