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CustomNPC-Plus/src/main/java/noppes/npcs/blocks/BlockSign.java
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package noppes.npcs.blocks;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import noppes.npcs.blocks.tiles.TileBanner;
import noppes.npcs.blocks.tiles.TileSign;
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import noppes.npcs.blocks.tiles.TileVariant;
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import java.util.List;
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public class BlockSign extends BlockRotated {
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public BlockSign() {
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super(Blocks.planks);
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}
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@Override
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public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLivingBase par5EntityLivingBase, ItemStack par6ItemStack) {
int l = MathHelper.floor_double((double) (par5EntityLivingBase.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
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l %= 4;
TileSign tile = (TileSign) par1World.getTileEntity(par2, par3, par4);
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tile.rotation = l;
tile.time = System.currentTimeMillis();
par1World.setBlockMetadataWithNotify(par2, par3, par4, par6ItemStack.getItemDamage(), 2);
if (par5EntityLivingBase instanceof EntityPlayer && par1World.isRemote)
((EntityPlayer) par5EntityLivingBase).addChatComponentMessage(new ChatComponentTranslation("availability.editIcon"));
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
TileBanner tile = (TileBanner) world.getTileEntity(x, y, z);
return tile.canEdit();
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}
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@Override
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public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List) {
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par3List.add(new ItemStack(par1, 1, 0));
par3List.add(new ItemStack(par1, 1, 1));
par3List.add(new ItemStack(par1, 1, 2));
par3List.add(new ItemStack(par1, 1, 3));
par3List.add(new ItemStack(par1, 1, 4));
par3List.add(new ItemStack(par1, 1, 5));
}
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
TileEntity tileentity = world.getTileEntity(x, y, z);
if (!(tileentity instanceof TileVariant)) {
super.setBlockBoundsBasedOnState(world, x, y, z);
return;
}
TileVariant tile = (TileVariant) tileentity;
if (tile.rotation % 2 == 1)
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setBlockBounds(0, 0.3f, 0.3f, 1, 1, 0.7f);
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else
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setBlockBounds(0.3f, 0.3f, 0, 0.7f, 1, 1);
}
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@Override
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public int damageDropped(int par1) {
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return par1;
}
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@Override
public TileEntity createNewTileEntity(World var1, int var2) {
return new TileSign();
}
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}