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CustomNPC-Plus/src/main/java/noppes/npcs/scripted/ScriptLivingBase.java
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2018-09-13 12:03:28 -04:00
package noppes.npcs.scripted;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTBase.NBTPrimitive;
import net.minecraft.nbt.NBTTagString;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraft.util.MathHelper;
import noppes.npcs.controllers.ScriptController;
import noppes.npcs.scripted.constants.EntityType;
public class ScriptLivingBase extends ScriptEntity implements IEntityLivingBase{
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protected EntityLivingBase entity;
public ScriptLivingBase(EntityLivingBase entity){
super(entity);
this.entity = entity;
}
/**
* @return The entity's current health
*/
public float getHealth(){
return entity.getHealth();
}
/**
* @param health The new health of this entity
*/
public void setHealth(float health){
entity.setHealth(health);
}
/**
* @return Entity's max health
*/
public float getMaxHealth(){
return entity.getMaxHealth();
}
/**
* @return Whether or not this entity is attacking something
*/
public boolean isAttacking(){
return entity.getAITarget() != null;
}
/**
* @param living Entity which this entity will attack
*/
public void setAttackTarget(ScriptLivingBase living){
if(living == null)
entity.setRevengeTarget(null);
else
entity.setRevengeTarget(living.entity);
}
/**
* @return The entity which this entity is attacking
*/
public ScriptLivingBase getAttackTarget(){
return (ScriptLivingBase)ScriptController.Instance.getScriptForEntity(entity.getAITarget());
}
@Override
public int getType(){
return EntityType.LIVING;
}
@Override
public boolean typeOf(int type){
return type == EntityType.LIVING?true:super.typeOf(type);
}
/**
* @param entity Entity to check
* @return Whether or not this entity can see the given entity
*/
public boolean canSeeEntity(ScriptEntity entity){
return this.entity.canEntityBeSeen(entity.entity);
}
/**
* Expert use only
* @return Returns the minecraft entity object
*/
public EntityLivingBase getMinecraftEntity(){
return entity;
}
/**
* Makes the entity swing its hand
*/
public void swingHand(){
entity.swingItem();
}
/**
* Works the same as the <a href="http://minecraft.gamepedia.com/Commands#effect">/effect command</a>
* @param effect
* @param duration The duration in seconds
* @param strength The amplifier of the potion effect
* @param hideParticles Whether or not you want to hide potion particles
*/
public void addPotionEffect(int effect, int duration, int strength, boolean hideParticles){
if (effect < 0 || effect >= Potion.potionTypes.length || Potion.potionTypes[effect] == null)
return;
if(strength < 0)
strength = 0;
else if(strength > 255)
strength = 255;
if(duration < 0)
duration = 0;
else if(duration > 1000000)
duration = 1000000;
if(!Potion.potionTypes[effect].isInstant())
duration *= 20;
if(duration == 0)
entity.removePotionEffect(effect);
else
entity.addPotionEffect(new PotionEffect(effect, duration, strength));
//TODO in 1.8 add hideParticles option
}
/**
* Clears all potion effects
*/
public void clearPotionEffects(){
entity.clearActivePotions();
}
/**
* @since 1.7.10c
* @param effect Potion effect to check
* @return Returns -1 if its not active. Otherwise returns the strenght of the potion
*/
public int getPotionEffect(int effect){
PotionEffect pf = entity.getActivePotionEffect(Potion.potionTypes[effect]);
if(pf == null)
return -1;
return pf.getAmplifier();
}
/**
* Note not all Living Entities support this
* @since 1.7.10c
* @return The item the entity is holding
*/
public ScriptItemStack getHeldItem(){
ItemStack item = entity.getHeldItem();
if(item == null)
return null;
return new ScriptItemStack(item);
}
/**
* Note not all Living Entities support this
* @since 1.7.10c
* @param item The item to be set
*/
public void setHeldItem(ScriptItemStack item){
entity.setCurrentItemOrArmor(0, item == null?null:item.item);
}
/**
* Note not all Living Entities support this
* @param slot Slot of what armor piece to get, 0:boots, 1:pants, 2:body, 3:head
* @return The item in the given slot
*/
public ScriptItemStack getArmor(int slot){
ItemStack item = entity.getEquipmentInSlot(slot + 1);
if(item == null)
return null;
return new ScriptItemStack(item);
}
/**
* Note not all Living Entities support this
* @since 1.7.10c
* @param slot Slot of what armor piece to set, 0:boots, 1:pants, 2:body, 3:head
* @param item Item to be set
*/
public void setArmor(int slot, ScriptItemStack item){
entity.setCurrentItemOrArmor(slot + 1, item == null?null:item.item);
}
}