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CustomNPC-Plus/src/main/java/noppes/npcs/ai/pathfinder/FlyingMoveHelper.java
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package noppes.npcs.ai.pathfinder;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityMoveHelper;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import noppes.npcs.entity.EntityNPCInterface;
// Fly Change
public class FlyingMoveHelper extends EntityMoveHelper{
private EntityNPCInterface entity;
private double posX;
private double posY;
private double posZ;
private double speed;
private boolean update;
private static final String __OBFID = "CL_00001573";
public FlyingMoveHelper(EntityNPCInterface entity){
super(entity);
this.entity = entity;
this.posX = entity.posX;
this.posY = entity.posY;
this.posZ = entity.posZ;
}
public void onUpdateMoveHelper() {
if (this.update) {
this.update = false;
double speed = this.entity.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue();
double speedMult = 0.6000000238418579D / 0.5D;
double d0 = this.posX - this.entity.posX;
double d1 = this.posY - this.entity.posY;
double d2 = this.posZ - this.entity.posZ;
double d4 = d0 * d0 + d1 * d1 + d2 * d2;
if (this.entity.hurtTime == 0 && d4 > 0.5D) {
if (this.posY != this.entity.posY) {
if (this.entity.motionY * Math.signum(this.entity.posY - this.posY) > 0.0D) {
this.entity.motionY = 0.0D;
}
double verticalSpeed = Math.abs(this.entity.posY - this.posY);
if(verticalSpeed > speed * speedMult)
verticalSpeed = speed * speedMult;
verticalSpeed += this.entity.ai.flySpeed/2.0D;
this.entity.motionY -= Math.signum(this.entity.posY - this.posY) * verticalSpeed;
}
double d5 = MathHelper.sqrt_double(d4);
this.entity.motionX += (d0 / d5 * speed - this.entity.motionX) * speed * speedMult;
this.entity.motionZ += (d2 / d5 * speed - this.entity.motionZ) * speed * speedMult;
}
this.entity.rotationYaw = this.limitAngle(this.entity.rotationYaw,(float) ((Math.atan2(-d0, -d2) + Math.PI) * -(180F / Math.PI)),30.0F);
}
}
private float limitAngle(float p_75639_1_, float p_75639_2_, float p_75639_3_)
{
float f3 = MathHelper.wrapAngleTo180_float(p_75639_2_ - p_75639_1_);
if (f3 > p_75639_3_)
{
f3 = p_75639_3_;
}
if (f3 < -p_75639_3_)
{
f3 = -p_75639_3_;
}
return p_75639_1_ + f3;
}
/**
* Sets the speed and location to move to
*/
public void setMoveTo(double p_75642_1_, double p_75642_3_, double p_75642_5_, double p_75642_7_)
{
this.posX = p_75642_1_;
this.posY = p_75642_3_;
this.posZ = p_75642_5_;
this.speed = p_75642_7_;
this.update = true;
}
public boolean isUpdating()
{
return this.update;
}
public double getSpeed()
{
return this.speed;
}
}