Interface IAbilityEvent.TickEvent

    • Method Detail

      • getAbilityPhase

        int getAbilityPhase()
        Get the current phase of the ability. 0 = IDLE, 1 = WINDUP, 2 = ACTIVE, 3 = DAZED, 4 = BURST_DELAY
        Returns:
        the current ability phase (0=IDLE, 1=WINDUP, 2=ACTIVE, 3=DAZED, 4=BURST_DELAY)
      • getTick

        int getTick()
        Get the current tick count within the phase.
        Returns:
        the current tick within the phase