public static class PlayerEvent.LevelUpEvent extends PlayerEvent
PlayerEvent.Achievement, PlayerEvent.AttackedEvent, PlayerEvent.AttackEvent, PlayerEvent.Bonemeal, PlayerEvent.BreakEvent, PlayerEvent.ChangedDimension, PlayerEvent.ChatEvent, PlayerEvent.ContainerClosed, PlayerEvent.ContainerOpen, PlayerEvent.DamagedEntityEvent, PlayerEvent.DamagedEvent, PlayerEvent.DiedEvent, PlayerEvent.DropEvent, PlayerEvent.FallEvent, PlayerEvent.FillBucket, PlayerEvent.FinishUsingItem, PlayerEvent.InitEvent, PlayerEvent.InteractEvent, PlayerEvent.JumpEvent, PlayerEvent.KeyPressedEvent, PlayerEvent.KilledEntityEvent, PlayerEvent.LevelUpEvent, PlayerEvent.LightningEvent, PlayerEvent.LoginEvent, PlayerEvent.LogoutEvent, PlayerEvent.MouseClickedEvent, PlayerEvent.PickUpEvent, PlayerEvent.PickupXPEvent, PlayerEvent.RangedChargeEvent, PlayerEvent.RangedLaunchedEvent, PlayerEvent.RespawnEvent, PlayerEvent.Sleep, PlayerEvent.SoundEvent, PlayerEvent.StartUsingItem, PlayerEvent.StopUsingItem, PlayerEvent.TimerEvent, PlayerEvent.TossEvent, PlayerEvent.UpdateEvent, PlayerEvent.UseHoe, PlayerEvent.UsingItem, PlayerEvent.WakeUpCustomNPCsEvent.CNPCNaturalSpawnEvent| Modifier and Type | Field and Description |
|---|---|
int |
change |
playerAPI| Constructor and Description |
|---|
LevelUpEvent(IPlayer player,
int change) |
isCancelled, setCancelledpublic LevelUpEvent(IPlayer player, int change)