public static class PlayerEvent.DamagedEvent extends PlayerEvent
PlayerEvent.Achievement, PlayerEvent.AttackedEvent, PlayerEvent.AttackEvent, PlayerEvent.Bonemeal, PlayerEvent.BreakEvent, PlayerEvent.ChangedDimension, PlayerEvent.ChatEvent, PlayerEvent.ContainerClosed, PlayerEvent.ContainerOpen, PlayerEvent.DamagedEntityEvent, PlayerEvent.DamagedEvent, PlayerEvent.DiedEvent, PlayerEvent.DropEvent, PlayerEvent.FallEvent, PlayerEvent.FillBucket, PlayerEvent.FinishUsingItem, PlayerEvent.InitEvent, PlayerEvent.InteractEvent, PlayerEvent.JumpEvent, PlayerEvent.KeyPressedEvent, PlayerEvent.KilledEntityEvent, PlayerEvent.LevelUpEvent, PlayerEvent.LightningEvent, PlayerEvent.LoginEvent, PlayerEvent.LogoutEvent, PlayerEvent.MouseClickedEvent, PlayerEvent.PickUpEvent, PlayerEvent.PickupXPEvent, PlayerEvent.RangedChargeEvent, PlayerEvent.RangedLaunchedEvent, PlayerEvent.RespawnEvent, PlayerEvent.Sleep, PlayerEvent.SoundEvent, PlayerEvent.StartUsingItem, PlayerEvent.StopUsingItem, PlayerEvent.TimerEvent, PlayerEvent.TossEvent, PlayerEvent.UpdateEvent, PlayerEvent.UseHoe, PlayerEvent.UsingItem, PlayerEvent.WakeUpCustomNPCsEvent.CNPCNaturalSpawnEvent| Modifier and Type | Field and Description |
|---|---|
boolean |
clearTarget |
float |
damage |
IDamageSource |
damageSource |
IEntity |
source |
playerAPI| Constructor and Description |
|---|
DamagedEvent(IPlayer player,
net.minecraft.entity.Entity source,
float damage,
net.minecraft.util.DamageSource damagesource) |
isCancelled, setCancelledpublic final IDamageSource damageSource
public final IEntity source
public float damage
public boolean clearTarget
public DamagedEvent(IPlayer player, net.minecraft.entity.Entity source, float damage, net.minecraft.util.DamageSource damagesource)