public static class PlayerEvent.ContainerClosed extends PlayerEvent
PlayerEvent.Achievement, PlayerEvent.AttackedEvent, PlayerEvent.AttackEvent, PlayerEvent.Bonemeal, PlayerEvent.BreakEvent, PlayerEvent.ChangedDimension, PlayerEvent.ChatEvent, PlayerEvent.ContainerClosed, PlayerEvent.ContainerOpen, PlayerEvent.DamagedEntityEvent, PlayerEvent.DamagedEvent, PlayerEvent.DiedEvent, PlayerEvent.DropEvent, PlayerEvent.FallEvent, PlayerEvent.FillBucket, PlayerEvent.FinishUsingItem, PlayerEvent.InitEvent, PlayerEvent.InteractEvent, PlayerEvent.JumpEvent, PlayerEvent.KeyPressedEvent, PlayerEvent.KilledEntityEvent, PlayerEvent.LevelUpEvent, PlayerEvent.LightningEvent, PlayerEvent.LoginEvent, PlayerEvent.LogoutEvent, PlayerEvent.MouseClickedEvent, PlayerEvent.PickUpEvent, PlayerEvent.PickupXPEvent, PlayerEvent.RangedChargeEvent, PlayerEvent.RangedLaunchedEvent, PlayerEvent.RespawnEvent, PlayerEvent.Sleep, PlayerEvent.SoundEvent, PlayerEvent.StartUsingItem, PlayerEvent.StopUsingItem, PlayerEvent.TimerEvent, PlayerEvent.TossEvent, PlayerEvent.UpdateEvent, PlayerEvent.UseHoe, PlayerEvent.UsingItem, PlayerEvent.WakeUpCustomNPCsEvent.CNPCNaturalSpawnEvent| Modifier and Type | Field and Description |
|---|---|
IContainer |
container |
playerAPI| Constructor and Description |
|---|
ContainerClosed(IPlayer player,
IContainer container) |
isCancelled, setCancelledpublic final IContainer container
public ContainerClosed(IPlayer player, IContainer container)