public interface IDBCPlayer extends IPlayer
| Modifier and Type | Method and Description |
|---|---|
void |
addBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue) |
void |
addBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue,
boolean endOfTheList) |
void |
addToBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue) |
java.lang.String |
bonusAttribute(java.lang.String action,
java.lang.String stat,
java.lang.String bonusID) |
java.lang.String |
bonusAttribute(java.lang.String action,
java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue,
boolean endOfTheList) |
void |
clearBonusAttribute(java.lang.String stat) |
int |
getAuraColor() |
int |
getBody() |
void |
getBonusAttribute(java.lang.String stat,
java.lang.String bonusID) |
byte |
getDBCClass() |
java.lang.String |
getExtraCode() |
byte |
getForm() |
byte |
getForm2() |
int |
getFormLevel() |
float |
getGravity() |
java.lang.String |
getHairCode() |
IItemStack[] |
getInventory() |
IItemStack |
getItem(byte slot,
boolean vanity) |
java.lang.String |
getJRMCSE() |
int |
getKi() |
int |
getKillCount(java.lang.String type) |
int |
getPowerPoints() |
int |
getPowerType() |
int |
getRace() |
byte |
getRelease() |
java.lang.String |
getSkills() |
int |
getStamina() |
int |
getStat(java.lang.String stat) |
int |
getTP() |
boolean |
isBlocking() |
void |
removeBonusAttribute(java.lang.String stat,
java.lang.String bonusID) |
void |
setAuraColor(int color) |
void |
setBody(int body) |
void |
setBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue) |
void |
setDBCClass(byte dbcClass) |
void |
setExtraCode(java.lang.String extraCode) |
void |
setForm(byte form) |
void |
setForm2(byte form2) |
void |
setFormLevel(int level) |
void |
setGravity(float gravity) |
void |
setHairCode(java.lang.String hairCode) |
void |
setItem(IItemStack itemStack,
byte slot,
boolean vanity) |
void |
setJRMCSE(java.lang.String statusEffects) |
void |
setKi(int ki) |
void |
setPowerPoints(int points) |
void |
setPowerType(byte powerType) |
void |
setRace(byte race) |
void |
setRelease(byte release) |
void |
setSkills(java.lang.String skills) |
void |
setStamina(int stamina) |
void |
setStat(java.lang.String stat,
int value) |
void |
setTP(int tp) |
addFactionPoints, blocking, canHarvestBlock, clearInventory, clearItemInUse, closeGui, closeOverlay, continueSounds, disableMouseInput, dropOneItem, finishQuest, finishQuest, getActiveQuests, getCustomGui, getData, getDBCPlayer, getDisplayName, getExpLevel, getFactionPoints, getFinishedQuests, getHunger, getMode, getName, getOpenContainer, getOverlays, getPixelmonData, getSaturation, getTimers, getType, giveItem, giveItem, hasAchievement, hasActiveQuest, hasActiveQuest, hasBukkitPermission, hasFinishedQuest, hasFinishedQuest, hasReadDialog, hasReadDialog, interactWith, inventoryItemCount, isScriptingDev, kick, mountEntity, pauseSounds, playSound, playSound, readDialog, readDialog, removeAllItems, removeItem, removeItem, removeQuest, removeQuest, resetSpawnpoint, sendMessage, setDimension, setExpLevel, setFactionPoints, setHunger, setMode, setPosition, setPosition, setPosition, setPosition, setPosition, setPosition, setRotation, setSaturation, setSpawnpoint, setSpawnpoint, showCustomGui, showCustomOverlay, showDialog, showDialog, startQuest, startQuest, stopQuest, stopQuest, stopSound, stopSounds, stopUsingItem, typeOf, unreadDialog, unreadDialog, updatePlayerInventoryaddPotionEffect, canSeeEntity, clearPotionEffects, getAbsorptionAmount, getAIMoveSpeed, getArmor, getAttackTarget, getHealth, getHeldItem, getLookingAtBlock, getLookingAtEntities, getLookingAtEntities, getLookingAtPos, getLookVector, getMaxHealth, getMCEntity, getPotionEffect, hurt, hurt, hurt, isAttacking, setAbsorptionAmount, setAIMoveSpeed, setArmor, setAttackTarget, setHealth, setHeldItem, swingHandclearStoredData, clearTempData, despawn, dropItem, extinguish, getAge, getAllNbt, getBlockX, getBlockY, getBlockZ, getDimension, getEntityId, getHeight, getMotion, getMotionX, getMotionY, getMotionZ, getMount, getNbt, getNbtOptional, getPitch, getPosition, getRider, getRotation, getStoredData, getSurroundingEntities, getSurroundingEntities, getTempData, getTypeName, getUniqueID, getWidth, getWorld, getX, getY, getYOffset, getZ, hasCollided, hasStoredData, hasTempData, inFire, inLava, inWater, isAirborne, isAlive, isBurning, isSneaking, isSprinting, knockback, knockback, knockback, removeStoredData, removeTempData, setBurning, setImmune, setInvisible, setMotion, setMotion, setMotionX, setMotionY, setMotionZ, setMount, setNbt, setPitch, setRider, setRotation, setSneaking, setSprinting, setStoredData, setTempData, setX, setY, setZ, spawnParticle, storeAsClonevoid setStat(java.lang.String stat,
int value)
int getStat(java.lang.String stat)
void addBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue)
void addBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue,
boolean endOfTheList)
void addToBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue)
void setBonusAttribute(java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue)
void getBonusAttribute(java.lang.String stat,
java.lang.String bonusID)
void removeBonusAttribute(java.lang.String stat,
java.lang.String bonusID)
void clearBonusAttribute(java.lang.String stat)
java.lang.String bonusAttribute(java.lang.String action,
java.lang.String stat,
java.lang.String bonusID)
java.lang.String bonusAttribute(java.lang.String action,
java.lang.String stat,
java.lang.String bonusID,
java.lang.String operation,
double attributeValue,
boolean endOfTheList)
void setRelease(byte release)
byte getRelease()
void setBody(int body)
int getBody()
void setStamina(int stamina)
int getStamina()
void setKi(int ki)
int getKi()
void setTP(int tp)
int getTP()
void setGravity(float gravity)
float getGravity()
boolean isBlocking()
void setHairCode(java.lang.String hairCode)
java.lang.String getHairCode()
void setExtraCode(java.lang.String extraCode)
java.lang.String getExtraCode()
void setItem(IItemStack itemStack, byte slot, boolean vanity)
slot - The DBC extra inventory slot the item stack parameter will go into:
0 - Weight
1 - Body
2 - Head
3 - 4th Vanity Slot Down to the left
4 - 3rd Vanity Slot Down to the left
5 - 2nd Vanity Slot Down to the left
6 - 1st Vanity Slot Down to the left
7 - 4th Vanity Slot Down to the right
8 - 3rd Vanity Slot Down to the right
9 - 2nd Vanity Slot Down to the right
10 - 1st Vanity Slot Down to the rightitemStack - The item stack to be set into the slot. Set to null to remove the stack in that slot.IItemStack getItem(byte slot, boolean vanity)
IItemStack[] getInventory()
getInventory in interface IPlayervoid setForm(byte form)
byte getForm()
void setForm2(byte form2)
byte getForm2()
void setPowerPoints(int points)
int getPowerPoints()
void setAuraColor(int color)
int getAuraColor()
void setFormLevel(int level)
int getFormLevel()
void setSkills(java.lang.String skills)
java.lang.String getSkills()
void setJRMCSE(java.lang.String statusEffects)
java.lang.String getJRMCSE()
void setRace(byte race)
int getRace()
void setDBCClass(byte dbcClass)
byte getDBCClass()
void setPowerType(byte powerType)
int getPowerType()
int getKillCount(java.lang.String type)