Better Red Handling for Damage Tint

This commit is contained in:
Kam committed 2024-03-01 06:03:03 -05:00
1 parent 3c4eb641f0
commit 8879a65b04
1 file changed
+1 -1
@@ -85,7 +85,7 @@ public class RenderCustomModel extends GeoEntityRenderer<EntityCustomModel> {
public Color getRenderColor(EntityCustomModel animatable, float partialTicks) {
if(animatable.hurtTime>0 || animatable.deathTime > 0){
return Color.ofRGBA(255, 30, 30, 255);
return Color.ofRGBA(255, 153, 153, 255);
}else{
return Color.ofRGBA(255, 255, 255, 255);
}