- Further preparation of event manager for the event update
- Can now request all blocks and entities using the global game variable
- Improved automatic handling of version numbers
- Improved function literals. Function recipes are a thing!
- Added mirrored shaped recipes
- Fixed a few "any" type - related errors
- Added environment to the bracket handlers. Breaks existing bracket handlers!!
- Turned JavaMethod into an interface. Can now be used both for existing methods and generated ones. Makes a few things simpler :)
- Added creative and adventure getters to player info
- Added interface to game, client and server
- Added transformations
- Made ingredient conditions more practical to use, no longer requires imports
- Started implementation of event handling
- Moved commands and logic to the common API code
- Added common interface to MineTweaker recipes
- Added string methods
- Moved the logger from static value to static getter
- Fixed crashes on dedicated servers
- Fixed bracket resolution for <id:meta> values in 1.6.4
- Fixed scripts not being sent to multiplayer clients in 1.6.4